
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $13K — a different platform, not this one.
A hill climb racing game where the goal is simple, you are at the bottom of the hill and like in a rally, you must climb to the top as fast as possible. Relive the feeling of racing to score the best time on the leaderboards of the many tracks available. Will you place 1st on the cross-platform online worldwide leaderboards?! Full gameplay is over 4 hours, but there is big replay value potential with online leaderboards. Simcade physic engine for a real car feeling, but with a simple approach and control. • 4 car categories, from micro to classic formula 1 cars. • 12 Championships • 17 unique locations for a total of 50 tracks (variations from the 17 tracks include reversed segment and Slaloms). • Drive fantastic cars from the 60's. • Cross-platform online worldwide leaderboards for each track. Free run mode for improving your times on the leaderboards. • Car screams and exhaust spits flames! A maximum of hearing sensations. • Balanced gameplay with simple cars to control in
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 148 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A hill climb racing game where the goal is simple, you are at the bottom of the hill and like in a rally, you must climb to the top as fast as possible. Relive the feeling of racing to score the best time on the leaderboards of the many tracks available. Will you place 1st on the cross-platform online worldwide leaderboards?! Full gameplay is over 4 hours, but there is big replay value potential with online leaderboards. Simcade physic engine for a real car feeling, but with a simple approach and control. • 4 car categories, from micro to classic formula 1 cars. • 12 Championships • 17 unique locations for a total of 50 tracks (variations from the 17 tracks include reversed segment and Slaloms). • Drive fantastic cars from the 60's. • Cross-platform online worldwide leaderboards for each track. Free run mode for improving your times on the leaderboards. • Car screams and exhaust spits flames! A maximum of hearing sensations. • Balanced gameplay with simple cars to control in
Stats
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 95 | 70% | $9.99 | |
| — | 11 | 58% | $4.99 | |
| — | — | — | $9.99 | |
| — | 42 | 79% | $9.99 | |
| — | 219 | 71% | $24.99 | |
| — | 858 | 74% | $19.99 |