
Clarity of the soul is a psychological horror where the player has to cope with his nightmares after the end of his prison term.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English, French, Italian, German, Spanish - Spain, Simplified Chinese
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"Clarity of The Soul" is a fairly basic Unity asset flipped first person haunted house horror adventure, one of many hundreds, if not thousands of these glutting Steam. The Russian "developer" paid for/pirated a few Unity asset store packs, arranged them haphazardly in a first person adventure game template, and submitted it to Valve as if they're real game developers. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Another problem here is that you can't alt+tab out of the game properly, another shortcoming that should have been picked up with even a basic amount of software testing. This is extremely frustrating in the modern era of gaming and it's a shortcoming that gamers are unlikely to accept. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. "Clarity of The Soul" is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. This is also competing with over 9,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Hours played at review time, across 36 reviews with recorded playtime.
Honestly, for $1, this game made me scream more times than the neighbors could stand. Police were called.
After the promising VGL: Imperative, the same developer brings us another game. Unfortunately this time it is not a product as round as the previous one. The game is confusing, clunky, and boring. Even so, I still have a lot of confidence in this developer and I look forward to more from his games.
Alors pour commencer le jeu est finisable en 5 minutes , la traduction française est assuré par Google traduction , le scénario est j'ai fait de la prison et je fais des cauchemars ! Des bugs en veux-tu en voilà , rien que de mettre pause peut-être fatale ! est-ce que ça fait peur ....... Ouais tu as des jumpscare tout pourri , j'ai payé ce jeu 77 centime j'ai l'impression de m'être fait voler
20分钟左右的流程难怪差评那么多,冲监狱中刑满释放的男主回到家中,经历了一些奇怪的事情之后,又做梦梦到自己回到监狱中了,完了两遍也没搞清楚在讲什么挺无聊的还没有解谜高能,稀里糊涂就从家到监狱了,一直是幻想还是梦还是说从来没有出狱过。
[h1] Петя Пупкин закончил пилить новый треш-хоррор на Юнити) [/h1] Плохой короткий хоррор на Юнити, которых к сожалению очень много в Стиме( ИТОГ: всё очень печально, не рекомендую. [h1] F-rank [/h1]
Même si le jeu ne coûte pas cher du tout, ça ne donne pas le droit de ne pas pouvoir y jouer! On reste coincé dans une pièce pendant 2h et la suite ne se déclenche pas! Ce n'est pas moi qui ne trouve pas car dans un vidéo on voit bien le joueur qui prend juste son bouchon et la porte s'ouvre!!! Bref il faut revoir votre jeu Mr VladEv1L.
I was entertained for like, 40 minutes, but I wouldn't pay more than $1 until the bugs are worked out. I love indies, and there's a lot of potential here. Good jump scares. I wanted to know what the story was, but it's just too buggy / not updated enough to be seriously playable right now. The biggest thing is that there's no "save" ability, so when the game crashes (which it does, alot) you have to restart from the beginning, and there's a lot of forced waiting. Controls are a big clunky and I had to mess around to figure out the hit box to trigger the next scene / door to open.
Шо хочу сказать... Абсолютно не понятно о чем игра, НО!!!! ТРУХАНУЛО меня знатно! Переходи по ссылке и смотри мое видева с монтажом) Если понравится, то буду очень рад))) >>>>> https://youtu.be/d4HzOxG_yTA Автор, продолжай в том же духе! РЕСПЕКТ!
Кратко, глючно, атмосферно. Куча вопросов оставлена без ответа. Да и надо ли на них отвечать? Для бесплатной страшилки -- сойдёт. P. S. тема сельского туалета не раскрыта.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.