
A straightforward SRPG inspired by 16-bit classics and made with SRPG Studio. The storyline follows the armies of Prince Abel of Meyr as he battles Pherrelios who invade them. The third entry of Clarent Saga.
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About
The storyline follows the armies of Prince Abel of Meyr as he battles the invading forces of Pherrelios. At the same time, the cult of Brax threatens the peace by trying to summon and resurrect Baal, the fallen god.
Adjustable difficulty (8 Difficulties) and a lot of options;
A very detailed tutorial;
28 playable characters;
35 Small Maps with 6 Extra Maps;
A 3 part story involving 2 generations;
Fast strategic battle.
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(( I was hired by the dev to test the game. )) ( I've never had a game like this with such a long gameplay before. This is the first time I’ve played a game of this genre. ) In general, I have not encountered a bug that can break a lot of games or prevent playing. The game is technically very good conditions. In my first gameplay, I played on Normal+ difficulty. It took me 7 hours to finish the game. ++++++ Pozitives ++++++ + Graphics, story, characters good for an SRPG Maker game. + There are 7 difficulty levels. + The music of the game and the background images in the fighting sequence are very nice. + Having dialogues between characters is a nice little feature. + Assigning characters to different classes after a certain level has added diversity in terms of gameplay. + The story is enjoyable + The variety of units is sufficient. + A nice game that you will spend time according to the price. ------ Negatives ------ - Sometimes equipped weapons do not appear when attacked, another weapon appears. Characters who have more than one weapon can sometimes attack with a single weapon option in their weapon list. - It would be nice if there were map diversity or minor changes. - Since we cannot give exp after the characters reach Level 21, it would be nice to evaluate the accumulated points in gold or another reward system. The point acquired later does not make much sense. - Charge! The feature is really getting you in trouble. The Charge feature causes a lot of casualties. +-+-+- SUMMARY +-+-+- Negative sides will definitely be corrected by the game developer over time. I was very surprised that the game mostly worked properly. I can definitely recommend it for a player who has not played Fire Emblem or such games. Generally: I do recommend playing the game if you are a fan SRPG. The game is already free, if you're curious about this game or this kind of games, definitely try it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game, with a good story, solid mechanics and entertaining, clearly a clone of fire emblem, but a very respectable clone and recommended for lovers of the genre
AI slop remake inbound... a pity.
The game is free so I am not going to put a negative review but I do have some criticism. Enemies wielding all these different weapons at once the whole time is not good map design especially when you try and play the classic weapon triangle system for fire emblem..like im always forced to bench a certain assassin (won't say her name due to spoilers) way to god danged much because of the fact she can only wield a sword and almost every axe enemy unit in the game has a throwing spear to accompany it thus making the weapon triangle system pointless.
Attila Recommends
Runs poorly on steamdeck if you're one of the few people in the world who would want to play it on that
Love it <3
Definitely recommend. I usually go for the sandbox non-linear... but this is such a fresh air of nostalgic gaming, made for the here & now, with a great layer of indie-polish.
great game
Pretty solid srpg game made using srpg maker with some effort and even tho i see a lot of assets from base pack as i read from the blogpost it might change sooner or later so i cant wait to see that!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.