
" Chosen War" is a roguelike strategy game full of randomness. You'll take on the role of the Chosen One, build and lead your army to explore various islands. Through tactical deployment, you'll engage in battles with enemies, skillfully utilize abilities, and achieve victory with minimal losses.
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"Chosen War" is a strategic roguelike game where you build a troop list for battles. You will take on the role of the Divine Chosen One, assembling and leading your army to explore various islands. Through careful troop deployment, you engage in battles against enemies. By using the skills of the Divine Chosen One and simple operations on the army, you strive to defeat the foes. After passing different islands, you'll receive various rewards. It could be an upgrade to your troops, the liberation and incorporation of imprisoned slaves into your army, or the rich treasures hidden under the Italian divine secrets. Ultimately, you'll battle against the evil High Priest to achieve the final victory.
All the islands are shrouded in mist. Only the islands you've visited reveal the surrounding conditions. When you encounter a fork in the road, which path leads to the island of the Mad Priest? If you choose the wrong one, do you have enough rations to get back on the right track? Will you use items, your wits, or perhaps courage to turn the situation around?
When you step onto a mysterious island and after a fierce battle, the God of Spaghetti will bestow upon you the rewards you've earned. You can choose one of three troop enhancements. When the same troop type obtains its third enhancement, a qualitative
change occurs. Of course, the God of Spaghetti knows you might not be satisfied with the enhancements presented, so it gives you a chance to refresh them. But why does it cost gold coins? Does even the god need gold coins?
On the shop island, there is a cunning merchant who resides there permanently. He seems to possess powerful magic but only has his eyes on the gold coins in your hands. You can purchase various magic items and troops from him. Even better, for just some gold coins, you can immediately master some powerful skills.
Your fallen warriors will become heroic spirits. The God of Spaghetti has set up resurrection altars imbued with miraculous power, along with a coin - slot, on some islands. With just a few gold coins, you can resurrect your heroic spirits. However, the newly - resurrected warriors seem a bit weak. Of course, even if you don't spend the gold coins, the great God of Spaghetti will ensure that your surviving army benefits from the miracle's curative effects.
Warriors of various races are imprisoned in a gloomy jail by the enemies on the island. Defeat the enemies, break the prison, rescue these warriors, and bring them under your command.
Besides using your small boat to slide to other islands, you can also teleport from one sugar - triangle island crackling with lightning to another such island. This allows you to travel long distances without consuming rations.
The God of Spaghetti has hidden abundant treasures on some islands. Of course, you're not the only one attracted by the treasures. The enemies have also stationed stronger troops to guard the treasures. Eliminate them and seize the treasures!
Each of your adventures is unique. You'll face randomly - generated enemies, routes, rewards, etc. Confront unknown challenges, explore routes to the final island, and make your choices!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Reviews
目前 背景音乐和音效一起调节 背景音乐那么大 音效小的和没有一样 让人没代入感 就这一点就知道了拉胯 根本没想好好做这游戏 白瞎了这画风 我准备来好好玩 当头就给我来一锤 恨铁不成钢 放愿望单当金子 结果是沙子 这个口粮问题完全各种限制 这不是玩游戏 这是游戏在折磨人 禁锢了游戏的爽感 永远不能壮大自己的部队 兵力增加了就要相应裁剪自己的兵力 因为每一步都要消耗口粮 就永远那点兵力 心不会痛吗 那么可爱的小人被自己遣散 要么兵自己移除掉 要么兵死掉 还扩充军队干啥 每次口粮都不够自己人分的 所以打个架 掉血了没恢复 非得到专门的岛 所以死了不能活 非得到专门的岛 这样扩充军队就有意义了 有这类游戏 但你唯一的buff成长还要固定兵种 最可恨的是你还要来debuff 你就这么想让玩家零成长 所有的成长都有相对应的压制 一正一负 等于没有任何变化 只是给了一个花里胡哨没意义的玩法设计 没有把平凡的事情变的生动有趣 而是把简单的事情变的反感复杂 你就是想看玩家在兵死了以后 能否合理的在收服奴隶和放逐家人中找到平衡 看似策略 其实是固定步骤 因为限制太多 就只能有这样的抉择 等于每一步的岛屿就是独立的一把游戏 根本不知道这个游戏存在的意义是什么 各种制裁玩家 纯粹不需要玩家来玩 玩家的作用就是点开始战斗的按钮 看到这段话的聪明人 能明白我的意思吗
Resolution issue cuts off buttons and screen until I toggle resolution several times. No tutorial, lack of polish, nothing is explained, lack of sound effects. It's nice and colorful, but not ready to be released, even if it were a demo or EA (it's a full game release).
加入我的鉴赏家 http://steamcommunity.com/groups/tuanziyahaha/ 获得第一手的评测消息和免费游戏Key哦 自走棋肉鸽小游戏。通过不断地招兵买马,排兵布阵,击败前方一个又一个的敌人。除了简单的购买部队以外,你还可以装备最多四种法术,帮助你在战场上取得优势。还可以购买各种Buff,提升你部队的实力。游戏分为人类海鲜两大种族,你可以互相自由组合,以最小的代价击败敌人。游戏还可以自定义开局部队配置,使得游戏的可玩性大大提升! 强烈推荐 B站视频 https://www.bilibili.com/video/BV1vZuGzeEuh/
这能打出好评,就是纯粹...污染我的视听了. 单位永久死亡, 太好了, 那我问你, 刷出来克制关系很强的敌人, 永久死亡承受过大下一战我拿头打? 玩家强度始终处在一个严重起伏的状态, 你要如何保证玩家能继续走下去, 我有什么选择的权力? 你的外因控制在哪?连进商店都要打一架你在开玩笑么?!
当我第一次在学校教室看到这款游戏的 DEMO 演示,那几个开发者局促又兴奋地调试设备的样子,至今还刻在我脑海里。谁能想到,这群窝在小公寓里,啃着泡面熬了一年多的年轻人,能做出这样有趣的作品? 游戏里的每个细节都在诉说他们的执着:那些精心设计的角色,藏着无数次推翻重来的痕迹;充满搞笑的技能,或许就诞生在某个彻夜长谈的凌晨。每一次通关时的成就感,都像在为这群追梦人鼓掌。 花一杯奶茶钱,就能支持一群怀揣热爱的开发者,体验倾注了无数心血的作品,还有比这更超值的事吗?期待他们未来能带来更多惊喜,也希望这份纯粹的热爱,能永远照亮游戏行业的星空。
口粮不够,也不能走,哪里也不能去,我真的曹乐,最后只能裁员,但是下一站又不够,又得裁,我勒个资本家模拟器啊!我真的曹乐
感觉作为小游戏还是挺好的,休闲的时候,无脑玩玩
俩小时不到就通关了。游戏内容还是太少了。但是游戏框架还是不错的,建议增加游戏内容
Definitely worth $2! It's not much but it's cute. I actually think there is good potential to expand this concept into a more fleshed out game i.e. in a sequel
蛮有趣的这款游戏从一开始测试到现在都在玩
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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