
Chivalry 2 is a multiplayer first person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from clashing swords, to storms of flaming arrows, to sprawling castle sieges and more.
Most likely between $25.7M and $72.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 79% | approximately $42.8M |
| PlayStation | $39.99 | 76% | — |
| Xbox | $39.99 | 64% | — |
| Epic | $39.99 | 90% | #36 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.36 on Xbox · Türkiye (−94%). Compare 32 prices in 15 markets →
Reviews
Themes across 2236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is made with so much love and really enjoyable
一顿砍 真屌
W game and W community
big axe hurts
BEST MECHANICS
super fun. top 3 medivil (i know i spelt it wrong idc) combats of all time
Thank you brother. Thank you brother. Thank you brother.
I use both Dane axes and i love it
игра имбаааааааа я рыцарь аве мария
Devs have walked away from the game a few years ago. Even back then hacking was bad: speed hacks, stamina hacks, auto-parry. Now it is every game. These are blantant in there own way. Throwing the heaviest weapons like they're a knife, throwing one heavy throw after another without let up, or auto-parrying while their back is turned. Recently, I called out a few level-1000s out after they speed hacked and somehow used voice to say, "eat it" even though voicechat is not part of the game. Then they proceeded to gaslight me before they catapulted me into space and dropped me to my death. I would not recommend this game on account of the crappy community.