
Explore an open, post-apocalyptic city, delving into run-down shops and apartments, where mutated creatures run rampant. Few survivors remain alive in a small, secure settlement. Paying off your debt to the mafia will be no easy task as you dive into the dangerous, contaminated city of Castan.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game makes me feel sick
Игра 'Castan' – это приятное открытие в жанре головоломок. Простые правила скрывают за собой неожиданную глубину. Перемещение блоков и сборка фигур кажутся на первый взгляд тривиальными, но ближе к середине игры появляются настоящие испытания для мозга. Визуальный стиль минималистичен, но это работает на атмосферу сосредоточенности и концентрации. Музыкальное сопровождение ненавязчивое и создает медитативное состояние, идеально подходящее для решения сложных задач. Плюсы игры: отличный дизайн уровней, интуитивно понятный интерфейс, расслабляющая атмосфера. Минусы: хотелось бы больше контента, т.к. игра быстро проходится. В целом, 'Castan' – это отличный вариант для тех, кто ищет спокойную, но умственно стимулирующую игру. Рекомендую всем любителям головоломок!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game was done after 20 minutes for me.The game is free, but it lacks content.
Я планировал потратить время на полное прохождение, но мне хватило и 10 минут, чтобы быстро забросить эту идею. Графика ужасная, цветовая гамма вырвеглазная, туман портит атмосферу, физика хромает, управление не отзывается слишком часто, мобы однотипные и с ними дело даже иметь не хочется. Карты нет, журнала нет, какой-то цели толком-то нет (даже если переводишь адекватно реплики героев), сюжет где-то существует и главного героя будто бы не касается. Ценность всего того хлама, который валяется по всей карте, не особо ясна, локации однотипные... Вот просто... Та самая игра, в которую не хочется играть уже с первых минут.
Yeah, I am going to go with "Hard No" on this one. Movement feels rough. Shooting - the only mechanic in the game - feels quite bad, because enemies tank bullets and don't respond to getting hit. Frame rate is all over the place.
The game is okay for a first try. However, it doesn't explain itself at all. You're tasked to reduce your $30,000 debt to the Mob. Problem is, you only have FOUR days to get all that. There's a ten minute time limit per day, and if you don't get back to the safe haven by that time, you lose all your loot and money and have to start over. And the loot is uninspired and respawns in the same locations. So, you'll be doing a lot of scavenging for choice items to sell back to Hector and/or at the safe haven. The armadillos and the frogs are the only two enemies. One's a joke and the other is just annoying. The frog has a ranged attack, but if you get up in its face, and melee it to death in can't hurt you. The dillos are another matter. To kill them, you need to shoot the in the head and you'll end up mag dumping into them just to kill one. Melee is somewhat quicker, but no less annoying; especially if you have several of them around you. Running has no stamina limit, so you'll be mostly running around, looking for the game to indicate that there's loot in your vicinity. However, the point calibration is WAY OFF. You'll have to point above and to the side of the item to pick it up, as opposed to directly at it. Bugs: There were a lot of bugs and other foibles that need to be fixed. Here's my list. 1. the AK is next to useless and not nearly powerful enough to take down enemies. It needs to be upgraded to make it effective. 2. If you find ammo and certain items, you will not be able to pick them up unless you have the AK equipped. They need to make it that you can pick up everything regardless of which weapon you have. 3. Jumping is absolutely useless. If you are think of jumping over that barrier, think again. You perform the most anemic hops known to man. The jump height needs to be upgraded. 4. The AK sometimes eats bullets, as opposed to combining them. For example, If you have a 9 bullets in the gun and 11 in reserve, if you reload it will just reload the 11 bullets and you lose the 9 bullets previously in the gun. 5. You can't Esc out of conversations with characters. If you accidentally hit the interact key with them, be prepared to mash the ever loving HELL out that space bar. Also, the characters are about as interesting as beef jerky. They don't do anything except take up space. 6. There needs to be more weapons in the game. Just having two, and ineffective ones at that, makes the game not fun. 7. There needs to be more monsters. Having only two monsters, that are in the not least scary, is sorely lacking. There, I've said my piece. If they update it, I'll try again, but right now this game is barely playable.
Very strange game, its very unpolished and there are many quirks. For some reason I wasn't able to even jump on the very first mission. The prompt "press E to pick up object" will stay stuck on your screen at times. Only 1080p resolution is supported and the recoil for guns is horrible, just difficult to control.
realy bad gam
Got violated by a wild pack of armadillos, also the bushes caused me insomnia.
Jogo horrível. Gráfico, jogabilidade, ambientação, inimigos, tutorial... Otimização é péssima, jogo trava o tempo todo. Não recomendo!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.