
Play as a candle warrior fighting to keep your flame alive in a world where fire means life and death. Steal wax from enemies to survive, wield your flame tactically in intense hack-and-slash combat, and uncover the dark secrets of a dormant wax factory filled with danger !
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About
Candellum is a top down hack-and-slash where fire is everything. Trapped in a dormant wax factory crawling with hostile candle warriors, you must fight, think, and burn your way to the truth lurking in its darkest depths.
In this world, fire means life. And life means death.
You are a candle. A warrior. And you are always on the verge of melting away.
Your candle can be lit, hitting harder, burning brighter, but draining your wax with every second. Or unlit, preserving what's left of you, at the cost of your power. Neither state is safe. Neither can be ignored.
The twist? You throw your flame to switch states, and wherever it lands, it lands on an enemy. Ignite a foe to weaken them. Pull your flame back to slow your own decay. Every decision ripples across the battlefield.
Key Features
MASTER THE FLAME THROW SYSTEM. Toggle between Lit and Unlit modes by throwing your flame mid-combat. Your enemies, fellow candle warriors, operate the same way. Learn to exploit their states before they exploit yours.
STEAL WAX TO SURVIVE. Health doesn't regenerate on its own. Rip wax from defeated enemies to keep your candle burning.
SLASH, THINK, REPEAT. Intense hack-and-slash combat meets environmental puzzles. Pure aggression will only get you so far sometimes you need to stop and think before you burn.
EXPLORE A FORSAKEN FACTORY. Navigate the dark corridors of a dormant wax factory, uncovering the grim secrets buried within its walls. Not everything that's dormant stays that way.
FACE DIVERSE THREATS. From nimble candle scouts to hulking wax brutes, each enemy type demands a different approach. Adapt or melt.
CONFRONT THE FINAL BOSS. One last, formidable threat guards the factory's darkest secret. It knows fire too, perhaps better than you do.
Candellum is an award-winning student game, recognized with multiple prizes for its innovative dual-state gameplay and atmospheric design.
Genres
Stats
Languages: English, French
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quick, charming and fun, with a great artstyle!
Um game com bastante potencial [...] achei um pouco desbalanceado, na fase do "Trem Flutuante", a ponto que tive de ativar o "God Mod" para passar; salvo esta fase, que claramente não condiz com a curva de aprendizado e, o restante das fases (anteriores e posteriores) do game: acredito que têm potencial de expansão de Lore e World Building.
Таке. На 7 з 10. Не дуже цікаво. Не дуже красиво. Посередня жвачка на пів години вбити час. Але зроблено достойно, тому палець вверх
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'ai adoré le thème du jeu mais j'adorerai avoir plus de contenus sur celui-ci, même si je sais que ce n'est peut-être pas possible. En tout cas, il a beaucoup de potentiel, hâte de voir ce que ça va devenir
Très motivant pour la suite, bonne idée de gameplay, hâte de voir la suite
Механика бьёшь сильно но медленно сдыхаешь, или бьёшь слабо но не сдыхаешь гавно редкосное. Не советую в это играть.
very short but fun game, I like the mechanic of throwing fire on enemies to not melt yourself but they get buffed from it.
Es un juego muy divertido y bonito pero parece una demo, me quede con ganas de mas espero una versión extendida
Muito massa. Parece que ele é curtinho por ser um projeto escolar do criador. Se ele expandir o jogo futuramente vai ser um baita jogo.
Jogo otimo, bela arte e bela historia, mesmo n se aprofundando muito percebe-se a relação da lore com o poder do protagonista. O Prologo meio lirico é incrivel com relação de ciclo e vida. A mecânica de vida e ataque é surreal e inovador pra mim, principalmente pelo contexto q foi aplicado. Fico triste pelo jogo ser curto e ter uma duração total de mais ou menos 20min - 30 min, mas n tira o fato dele ser um jogo magnifico. Queria poder saber algumas duvidas q o jogo deixa, como o porque do candleman ser o unico com um fogo (oq faz a trama acontecer pq os inimigos tem "inveja" disso e o atacam) oq q me faz me perguntar pq ele é especial. E a outra pergunta pq o candellum aparentemente quer ser derrotado, n sei se interpretei mal, mas parece que no prologo ele era o Deus desse mundo que mantinha o ciclo da vida e morte mas apagaram sua chama, e vc como personagem principal derrota ele e afunda no mar ?
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.