
Experience grounded, precise combat built around fluid movement, player choice, and greater control in every engagement with the Modern Warfare® 4 Beta.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Open Beta access is available for all players from August 28th - September 1st*.
Experience grounded, precise combat built around fluid movement, player choice and greater control in every engagement with the Modern Warfare® 4 Beta.
Jump into the Beta for a first look at Multiplayer features and content, including:
- Ballistic Authority: New weapon-first technology stack unifies precision aiming, physical handling, realistic audio propagation, enhanced visibility and smarter combat perception into the most authentic Modern Warfare® gunplay yet.
- Movement: Built around fluidity, control and player freedom, delivering fast, grounded combat that keeps Operators responsive through every engagement while expanding how players move, fight and adapt across the environment.
- Maps: A selection of grounded, visually distinct Multiplayer environments spanning locations around the world.
Earn in-game rewards for playing the Beta, which will be immediately available in the Beta once unlocked and playable in Modern Warfare® 4 once the full game launches.
Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
Engagement
Reviews
Themes across 250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Still runs like crap on a 5080, still looks and plays worse than MW2019. How the hell are people still supporting this BS? "We removed Bloom." ...Motherf*****, that isn't the problem.
JOGO TA TOP
SBMM!!! bitte macht nie wieder ein CoD, alles schrott. 13 jahre cod gespielt einfach nur noch lächerlich
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 250 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
98% cpu usage. 100% gpu usage. all driver video updated and windows update. bad optimization, hope i can reach level 20 for operator skin then i uninstall the beta.
I was REALLY excited for this game before I played the beta. I'm speaking as a man who usually only plays hardcore playlists so keep that in mind with this review. While there are many positives in this game they are far overshadowed by the negatives to the point where I will only mention my gripes. Firstly the TTK/TTD is completely inconsistent. I played mainly with the Hyeon Burst with a masterkey. I'd have situations where I'd one-burst a guy and medium range and then have to hit the guy with 5 bursts from the same distance to kill him. Meanwhile it seems that I was either getting melted by pretty much everything or being shot up but some how survived when I shouldn't have. I don't know if this is a server issue or a game design issue but either way it's not very fun. Secondly the game is mayhem. The maps are all too small and the spawns are erratic. The CoD twitter had stated they are taking the majority of their info from Shipment 24/7 and Nuketown 24/7 so it seems they want every match to feel similar for this game just based on their statements. That in itself seems like a bad idea but add on top of it that none of the maps have the same charm as Nuketown or even shipment and you have a point where every match kind of feels the same. Thirdly the guns shake like you have ALS whenever you fire them. This creates a huge visibility problem in gunfights where it's hard to maintain target aquisition. And finally the movement is wildly too fast. It feels like you are a character out of an action movie rather than a grounded military FPS. I completed all of the mobility courses with an S-Rank and that was fun but it's not what I'm looking for in a Call of Duty game or a military shooter. This coupled with the small maps really makes the game feel like you are trapped in a small box. I don't know who this game was designed for. Much of the design seems like a military shooter but the movement feels like they really wanted to make an advanced movement game like Infinite Warfare than a modern military shooter. The weapon designs are really cool but not cohesive you have fictional North Korean guns with under barrel guided-rocket launchers and microwave guns coupled with older guns like the PPSH and Mosin Nagant. All of it seems disjointed the design language and the movement system to the guns what have you. In it's current state I can't recommend it. Which really sucks because I am a huge CoD fan. I really liked BO7 and MWIII but this one is hard for me to recommend. Sorry if the formatting seems a bit off my comma key broke :(
looks the same as mw 19 graphics wise. I mean there's new guns only buying because mw19 is the last cod I own and want something new don't buy if you have bo7, bo6, mw3, or even mw2 the newer ones. its a copy and paste as every year
Game fun asf idk why people ♥♥♥♥♥♥♥
es un asco
I only play Search and Destroy and its good. i will Buy the full game.
It's the same old hot trash. People slide canceling, bunny hopping around every corner, and the ttk added with desync means instant death. Only another copy paste for adderall addicted basement gremlins with no lives.
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Where this game's players are, estimated from review languages.
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