
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever across an innovative Co-Op Campaign, an electrifying Multiplayer experience, and the legendary Round-Based Zombies mode.
Most likely between $5.2M and $14.8M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $22.20 on Steam · China (−68%). Compare 14 prices in 14 markets →
Reviews
Themes across 1116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
轮椅太多了
xaxaxaxa
不好玩
Totální cancer, kde když spotnete protihráče, tak začnou skákat a spamovat vás se SMG jak naprcané opice s nechutně nízkým IQ.
bo7 multi and co-op is more better, I don't know why so many people so focus about bo7's campaign, if you really play through all bo series, bo4 is already don't have campaign anymore. the Cold War story nearly can see as another timeline. The game's mode are separate in dlc, you can just download the package of you want to play. After cod2019, Activision looks like turn mw and bo to diff play style, one is slower, the other is faster, is ok to play. I already guess what campaign would like of bo7 because of mw23 remastered, so I don't have such high expectations. Of course we want game like bo12, but the golden era not gonna back anymore.
我为什么要花548购买这坨⑩ 欧服的标准乱斗是存在的唯一理由,其他模式都别碰
COD作为射击游戏的老招牌鼻祖,经过多年的衰落,地位终究难以撼动。虽然动视的年货模式令人作呕,本作的口碑也是最两极分化的,发售后的差评如潮宣泄着老使奴对策划的不满,比如用AI做游戏,令人摸不着头脑的合作战役等等。但是经过多赛季的运营后,口碑慢慢温和起来,我也决定在第三赛季入坑本作了。目前主要体验完了合作战役,玩了下多人,个人感觉真的好上头好爽,它把我失去的沉浸感都找回了。剧情主要叙述了阿瓦隆地区摇篮病毒爆发以及公会的邪恶计划,特遣队一路突破幻象与挑战拯救地区的过程。本作的设定是在未来世界,所以我个人觉得是合理的,没啥诟病。本作的画面依旧传承了COD的毋庸置疑的品质,IW引擎让低配置也能发扬光大。本人RTX4060的配置可以同时画质与帧数双兼顾,意外地流畅。本作的体量也十分巨大,合作战役与定期更新的大世界战役,多人模式和丧尸模式,够玩好久了。本作也是目前唯一支持全中文和光追的COD了,全新的未来场景与武器都让本作与众不同,加上COD系列堪称男生减速带的武器监视系统,直接就让我欲罢不能,忍不住掏钱购买终极枪皮与组合包。由此我愿意当一辈子使奴,COD22也是最后一款黑色行动作品了,愿它能吸引更多新鲜潮流,多年后依旧屹立不倒。
狗屎
依托达变,又是TPM又是单人剧情需联机,凑够人进图后子弹完全不够用要切刀跟煞笔怪物拉扯。 煞笔无人机只会飞直线?遥控距离还没我尿得远
太高压了,优化和之前比简直就是一坨屎