
From the creator of the Gundemonium Collection comes a thrilling new 2D action-platformer! Help Bunny escape the Devils’ Labyrinth and defeat the 7 Devils in this hilariously over-the-top action-platformer game. Battle through a large, connected map filled with unique enemies, traps, and puzzles.
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Languages: English, French, German, Japanese**languages with full audio support
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think i understand why this was taken off of steam now. I'd be embarrassed to put out a game of this quality as well. the controls are so clunky and bad and very frequently the game misreads my input and forces me to dash.
I am a 45 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and world and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The controls are terrible. You constantly get stuck facing one direction, which makes it incredibly difficult to get your weapons to do what you want them to do. Boss fights are either incredibly overwhelming, or utterly too easy once you figure out the gimmick. Weapons are hidden inside of background tiles and you can't carry multiple weapons at once, which means you have to travel across the map to get whatever weapon you want to use. But worst of all- Everytime you die, it takes you back to the Title screen, and you have to go through all the menus again to play your save file. If you make even one wrong move, you'll either start some other save file, or create a new one, and risk going through the unskippable intro cutscene. This game also strongly suffers from "Where do I go? What do I do?"I wanted to like it. I TRIED to like it. But it's just a culmination of all the bad gameplay elements that have been discarded from retro games for the past 30 years for being either too unintuitive, or exceedingly tedious or frustrating. The controls really are the worst part of the game.
I tried
Garbage game.
Oui
These controls are absolute garbage
独特の世界観と最小限アイテムクリアなどのやり込み要素で自分の中結構印象に残る思い出の作品です。PC版はやったことなくVita版をやってました。Steamでの取り扱いが終了していたので[strike]花火ではありませんが[/strike]鍵屋で買いました。
This game..While I get points of others, I still had great fun with it. Hell, it's one of the times I actually had to trust a third party website just to get this game since it wasn't available on steam anymore, which is quite sad. But I'm happy I actually got it. The game's your typical metroidvania platformer with a bit of clunky controls but still a nice piece of game. It is a rage game after all, so..
플랫폼 게임에는 두 종류가 있다. 점프했을때 캐릭터를 공중에서 자유롭게 컨트할 수 있는 게임과 그렇지 못한 게임. 이 게임은 후자다. 그것뿐만 아니라 조작감이 전체적으로 부드럽지 못하다. 처음 시작할때 아이템을 얻기전에는 한쪽 방향으로만 움직일 수 있는걸 보면 이건 의도된 디자인이리라. 이 게임의 조작감이 잘 느낌이 안온다면 데이타 이스트의 체르노브를 상상하면 되겠다. 메트로베니아스러움도 있고, 인디 게임 특유의 B급 분위기도 괜찮았지만 2023년을 살아가는 본인으로서는 도저히 참아낼 수 없는 조작감이었다. 뭐 어차피 배급권이 만료되어 상점에서 더 이상 구매할 수 없는 게임이 되어버린듯 하니 리뷰의 의미도 없는거 같지만 심심해서 몇자 남긴다.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.