
Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.
Most likely between $6.2M and $17.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 83% | approximately $10.4M |
| Xbox | $24.99 | 70% | — |
| PlayStation | $24.99 | 78% | — |
| GOG | $6.25 | 78% | — |
| Epic | $24.99 | 88% |
Cheapest copy: ≈ $5.37 on GOG · Russia (−79%). Compare 37 prices in 15 markets →
Reviews
Themes across 2166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I recieved this product for free because of some promotion The gameplay is fine, even if the controls are a bit finnicky, BUT that is to be exspected when using 3d movement, as in when floating in space The reason I give a negative review after having played just around 40 mins is that the most essential tool you craft (in order to harvest ressources instead of picking up random drops) decays in durability just like e.g. Minecraft tools. However, decaying tools don't make for good gameplay, they just add tedium. And whilst I understand that some people might want that kind of tedium in their survival craft, I certainly don't.
Lost 3 hours progress because I didnt save manually GG
Esse negócio de GALINHA IMORTAL é bizarro demais... AHUAHIUHAUIAHAIUHAIUHAIUAHUIAHA
So I got this game for free as part of the promotion the company did to get people excited for the second game (which at time of writing is about to go up for early access.) I don't think I would have gotten this if it wasn't free. I like the retrofuture vibes of the design, but the gameplay is tedious and so resource intensive that I can't recommend it. Also it bills itself at a "comedy game" and even then the jokes become unfunny when it becomes tedious to get to them. Honestly, I hope that the developers pay attention to what folks hated about this game before they make the same mistakes in the second.
How did this tedious, unfunny game win an award?
I can see why they put up the game for free - I'd rather play a walking simulator than this. The controls are janky and annoying, the writing seems to have been done by a 6 year old, technically you could say there is a story but I've seen better stories in Teletubbies episodes. The "jokes" are funny the first one or two times, the problem is that there are about a million of them, per minute, and all have the exact same "would make a 6 year old but not a 7 year old laugh" effort put into them. The game lacks explanations for most things and it also includes using different terms for the same thing, because it's not like the people who wrote the text also made the game or anything. There is "crafting" but it is the "mandatory, most base and lame" crafting type you see in games where developers just couldn't bother to develop any actual skills or put forth the effort to leave their couch every once in a while. I got this game for free and I still refunded it.
Игра — имба, затянуло с первых минут игры. Единственная игра про космос, в которую я играл с интересом каждую секунду. Мощная атмосфера, шутки — прям кайф!
Had it before and refunded it because It wasn't my kind of game, now I got it for free and probably still wont play it. 10/10 wont play again
Хватило пары часов, чтобы оценить игру по достоинству. Вроде достаточно приятная графика, юмор, космос, но играть в это просто НЕ УДОБНО. - Запас кислорода: на начальном этапе у тебя есть запас кислорода на 75 секунд. В итоге для изучения окружения есть 37,5 секунд в одну сторону и столько же в другую. Полетал ты туда-сюда, как дурачок, нашёл как сделать кислородный балон из презерватива, в итоге у тебя есть 100 секунд. Теперь можно летать по 50 секунд туда-сюда. - Инструменты, которые ты крафтишь ломаются от пары ударов, за 2 часа игры сломал 5-6 ломов. - Инвентарь переполнился за час игры. - Надо есть, пить, не замерзнуть, не облучится радиацией, не пораниться об стекла. Не знаю будет ли дальше лучше, по мере прохождения игры, но и узнавать желания нет, слишком уж муторный для меня геймплей. Постоянно надо крафтить ломающиеся инструменты, летать на корабль, чтобы подышать, перекладывать ресурсы в чемоданы. Мне это за 2 часа надоело полностью и появилось стойкое желание удалить игру. С трудом вериться, что 92% положительных отзывов, это настоящие отзывы. За свои 0р. попробовать конечно можно, вдруг ты входишь в эти фейковые 92% кому игра понравилась. К покупке точно не рекомендовал бы никому.
I played through chapter 1 and part of chapter 2. Graphics are very good, but otherwise this game is trying so hard to be funny that it's often just confusing. You suit has frequent silly quips intended as guidance - they may or may not entertain you. But they are sped up so much that I often needed to go into the menu and look up what was said (thankfully they are all listed there). "Crafting" is completely divorced from the real world - all ingredients, recipes and crafted items are complete fantasy. It's more fantasy than space game - in space you don't slow down after you stop "farting". Yes, you craft an "accelerator" with a shawarma. There's also a keybind for peeing. And in space you don't cool down when going near huge blobs of coolant gel. Coolant doesn't have a magical conductive aura. This is not a simulator in the slightest. Breathedge will probably entertain a specific audience - I don't think I'll continue with it. I did get one good laugh at the end of chapter 1, so there's that. :)