
Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.
Most likely between $6.2M and $17.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 83% | approximately $10.4M |
| Xbox | $24.99 | 70% | — |
| PlayStation | $24.99 | 78% | — |
| GOG | $6.25 | 78% | — |
| Epic | $24.99 | 88% |
Cheapest copy: ≈ $5.37 on GOG · Russia (−79%). Compare 37 prices in 15 markets →
Reviews
Themes across 2166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
there's a difference between crass and bad humor
Добавьте кооператив, это будет прям ооочень круто
очень угарная игра и комментарии скафандра классные👍
tl;dr - big sale or no-go experience, heavily padded gameplay, mods feel mandatory. mediocre at best. It's not particularly bad, but it's also not particularly good. I originally played this when it was brand new to Steam and was still very obviously a beta-quality product with large chunks of gameplay very obviously missing. Enjoyable to an extent, just not a product worth putting money into or even giving an extended playthrough to. Fast forward to now and they're supposedly working on a sequel and gave this game away for free, so I picked it up again, and apparently almost nothing fundamental has changed. I was able to use existing game knowledge to "speed-run" the game doing exactly the same things I did previously and clear within an hour, with no major new objectives beyond a few new mandatory craftables in the middle. This isn't because I went out of my way to do so, but just because the game consists of such an unbelievable amount of padding that bypassing it by just remembering where things are rather than haphazardly crawling around in the still-awful movement of this game's attempt at zero-grav controls (space is one big icy surface apparently, who knew!) legitimately shaved that much time off. I imagine in a normal playthrough this would also take even longer because of having to run back to the ship so damn often for the sake of oxygen replenishment, which is just as awful as it was during that early beta despite it being probably the single most common complaint I saw at the time. This isn't to say it's incredibly short either, there's a decent chunk of stuff to do that wasn't there before, but it's all optional and doesn't seem especially appealing when the game does a good job of wearing me down to begin with. And is mostly, still, very padded content that involves a lot of feeling about in the dark for a few moments, going back to get more oxygen, then feeling around in the dark some more. They give you oxygen tank upgrades around the same point that you're going so far out, that the amount of time actually spent on exploring is about the same, you just have more travel time. Even tools are incredibly easy to craft but incredibly fragile, requiring constant trips back to remake them. I don't want to accuse the devs of trying to prevent refunds, but I also really have my doubts. There's more story to it than there use to be. Kind of. There's an intro cutscene and an outro cutscene, and then the entire middle of the game is a bunch of crude humour, which might be funny at first but gets kinda grating when it's not only the only voiced content you're hearing but is so frequent that the game is quite literally interrupting dirty jokes for other dirty jokes. My nephew watched me play about 15 to 20 minutes of it and despite being in the target age audience for constant bouts of jokes about piss, crap and sex, even he'd wound up tuning out pretty fast. There's a few environmental set-piece jokes too, and the game absolutely rushes in to ruin them having any humour at all by giving a small one-liner that rarely contains a joke in and of itself so much as just existing to go "look! look! we're funny!" and ruin the joke that was there. The ones that *do* contain an attempt at humour still do such a good job at ruining the visual gags that any humour in them is ruined too, anyway. It also still has the LITERAL-DAY-ONE bug where changing language doesn't affect the UI until you restart the game. Devs insist this is because the UI is textures that don't get actively reloaded but modded object textures can be changed with language without a reload if they're set up to do so, so that's a lie. All this is to ultimately say the game is the same incomplete experience from 6 years ago, just now with a lot of polish to hide those incomplete edges. It feels like the type of game where modding is mandatory, and a default price-tag of £20 is more than a little outrageous. I've wound up with less interest in the sequel than I had going into it, and I wouldn't say anything less than 75% off is an acceptable pick-up for this game. Hell, I'd honestly argue that it holds too little value to care about even when it was available for free. This game was originally released quite soon after Subnautica's "final release" and for a time appeared to be trying to ride it's coat-tails before *trying* to build it's own identity, and now that Subnautica 2 is in Early Access that's the time they pick to announce a sequel of their own? Honestly just get Subnautica instead. If you like it, pick up Subnautica 2's early access from there. It's the same core experience but with the option to build your own base, significantly more exploration room and meaningful progression. Below Zero can be skipped.
Ein Spiel Spaß und Survival
Amazing game, with great views! Saw a reddit comment call it Subnautica, without the scary. Pretty accurate description.
8888
哇喀喀喀喀喀喀喀喀喀
Zapowiadało się nieźle. Niestety, gra jest nudna. Trochę ratuje ją humor twórców, ale niestety latanie w próżni i zbieranie różnego badziewia żeby stworzyć wymagany przedmiot jest po prostu nudne i czasochłonne. Nie skreślam jej, może jeszcze kiedyś dam jej szansę. Może jak skończę 80 rok życia. Obecnie nie mam czasu na domyślanie się co twórca miał na myśli. Nie polecam.
Si bien el juego es muy poco dificil de entender su mecànica, despuès de cierto tiempo de jugarlo, lo entiendes a la perfecciòn. Muchas cosas (sobre todo para lso logros) tuve que investigar en la wiki y en internet para entenderlo. El humor es memètico (muchas cosas son de memes viejos de los años 2000 - 2010 y, por lo tanto, la gente mas pend... digo joven no los entiende). pero me encantò, he reido muchas veces y es divertido, aunque el estrès de no entender bien como avanzar, te diluye un poco el humor. (por lo menos a mi). Es un juego de farmeo intenso? No. Puedes farmear lo justo y necesario, como para avanzar y no es necesario tenerlo todo. Es màs, perderàs mas tiempo si recolectas cada cosa... Me hubiese gustado verle el rostro a Babe (Bombon) pero beno, quizàs lso desarrolladores prefirieron no mostrarlo para el efecto intriga de si es verdad o un robot con forma humana, o un cadaver... La historia es un poco enredada, con idas y vueltas, puede que mucha gente a eso no le guste porque la mayorìa estàn enfocados en tener una historia lineal... sin embargo, he jugado a varios juegos donde la historia en si va a cualquier lado (un ejemplo clave es Warframe). Pero, es buena la historia, asi que por lo menos les doy originalidad en ella. Me gustaria que, por ejemplo, en Breadedge 2, puedas jugar cooperativo con Bombon. O sea, que The Man sea un jugador y Bombon sea otro jugador y que, cada uno tenga habilidades diferentes que se complementan, onda Bombon sabe crear cosas, The Man sabe pelear, o algo asi.