
A post-apocalyptic 3D platformer combining puzzles with intense action. You play as El, a robot escaping from a dreadful facility and exploring the ruins of civilization.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
BREAKER: INITIATING is a short 3D game featuring platforming and puzzle-solving elements. You step into the role of El, a robot equipped with electrical discharge abilities. Navigate through a desolate world, using El's unique powers to overcome obstacles and explore mysterious environments.
In a post-apocalyptic world, humans entered cryogenic facilities to hibernate, and the abandoned machines gradually evolved a new mechanical ecosystem.
A robot that was sealed in a facility, was accidentally released. It then began to explore the outside world…
Genres
Stats
Languages: English, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][b]ANÁLISIS DE [i]BREAKER: INITIATING[/i][/b][/H1] Breaker Initiating es un juego indie gratutito de muy corta duración que nos pone en el papel de EI, un robot en un mundo postapocalíptico que parece estar escapando de unas instalaciones en las que acechan varios peligros que quieren acabar con nosotros (digo parece, porque no hay ningún tipo de argumento). Cuando os digo que es de muy corta duración quizás me esté quedando incluso corto, ya que completarlo te llevará entre 15-30 minutos aproximadamente según tu habilidad. En todo momento da la sensación de tratarse de una demo de un juego completo de mayor duración, pero tal juego no existe. Las mecánicas son bastante simples: el movimiento es lateral, pudiendo saltar, correr (se activa automáticamente), activar palancas y lanzar unos rayos que activarán mecanismos que moverán plataformas, permitiéndonos acceder a nuevas zonas. Nuestra energía para proyectar el rayo se consume, pero se regenera automáticamente al poco tiempo. El juego tiene una estética similar a la que vimos en el magnífico Inside, aunque no se acerca ni de lejos en cuanto a calidad (algo de esperar, teniendo en cuenta de que en mi opinión Inside es un juego prácticamente perfecto. Tenéis mi análisis [url=https://steamcommunity.com/id/razielbpn/recommended/304430/]aquí[/url]). La ambientación está lograda, desgraciadamente posee varios bugs que harán que las animaciones no funcionen del todo bien, bloqueando nuestro personaje en más de una ocasión. SI hubiera sido más pulido y más largo en cuanto a duración, sería un juego a tener en cuenta. A modo de resumen, mi lista de pros y contras: [H1][b]PROS:[/b][/H1] - Es gratis - Es entretenido para un rato - Buena ambientación - Recordará por momentos al genial Inside [H1][b]CONTRAS:[/b][/H1] - No tiene logros - Carece de argumento - No permite una resolución mayor a 1920x1080 - Es muuuy corto (no llega ni a media hora de duración) - Tiene varios bugs [H1]Conclusión:[/h1] ------------------------ Un juego adecuado para cuando apenas tienes tiempo y quieres probar algo cortito para un rato. De haber sido más largo podría tratarse de un juego interesante, aunque le haría falta pulirlo bastante más. Si mi análisis te ha gustado o te ha servido de ayuda, agradecería que dejaras un voto positivo para que pueda llegar a más gente. También se agradecen los premios. ¡Gracias por leerme! No dudéis en dejar vuestros comentarios o dudas, responderé lo antes posible. [url=https://store.steampowered.com/curator/34246137-Raziel_BPN]>>>¿Quieres jugar gastando poco dinero? ¡haz clic aquí para seguir mi página de mentor si 080quieres ver mis análisis de juegos gratuitos, baratos o en oferta!<<<[/url]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Görsel tasarımları kötü değil. Oynanışı çok hantal. Ayar seçenekleri yetersiz.
⠀
Platforming game starts with an impossible jump. While you're being chased. And it displays its controls hint at the last second. Without pausing, so at least design decisions are consistent. After repeating the chase and dying 10 times, I'm nearly sure I read the hint right and pressed the required controls. The jump is still way too short to reach the other side. If it's supposed to be a puzzle, then 0/10 for placing a lethal puzzle during a chase. If it's simply a failure to indicate directions, then 3/10 because I like the art. It's meant to be a short game, yet not as short as my repetition threshold.
Jogo plataforma bem básicão, andar pra frente e pra trás, pular, arrastar objeto e "usar poder". O cenário/fundo do jogo tá muito lindo, estilo Limbo e mais próximo do Inside, ambos excelentes jogos por sinal, mas falta dar um caprichada na animação do personagem, que acaba perdendo o destaque desse jeito. Falta melhorar animações de pulo e agarrar em objetos por exemplo. Não cheguei a encontrar nenhum bug, mas muitos usuários estão relatando, como por exemplo atravessar objetos. Unica coisa bizarra foi que o jogo não contabilizou o tempo da minha gameplay, então tive que deixar o jogo em aberto para poder comentar aqui, mas cerca de 10-15 minutos você termina ele. Um jogo tem potencial, mas precisa de um belo trabalho da equipe e tentar ser mais criativo para acabar não sendo uma cópia de jogos mais famosos, como por exemplo o Inside.
首先唯一值得称赞的是画风和场景,但是明眼人一看就抄的某获奖游戏,再接着手感问题,关键动作不流畅,交互动作十分僵硬,交互形式也很尴尬,距离最佳游戏还有很长的路要走,作为demo也不算出众。顺便一说还不支持中文,幸亏不支持中文,不然还以为是中国游戏工作室做的
'BREAKER: INITIATING' is a post-apocalyptic 3D platformer combining puzzles with intense action. It features a short story where the main hero is a robot, a desolate post-apocalyptic world, and well-adapted sound design that intensifies the atmosphere. Completing the game took me roughly 7 minutes. It features no Steam achievements, keeping the focus purely on the experience itself. With only one ending and an automatic save feature, players can easily resume or restart without worrying about manual saves. I'd rate the difficulty a modest 1 out of 10, thanks to its short tutorial, straightforward gameplay, and clear instructions—your main goal is to help the robot evade other robots and explore the outside world. 'BREAKER: INITIATING' offers an intriguing mix of platforming and puzzle-solving elements set in a post-apocalyptic world. You take on the role of El, a robot with electrical discharge abilities, navigating an environment shaped by the remnants of human civilization and the rise of a mechanical ecosystem. The game’s strongest points lie in its atmosphere. The desolate, mysterious world is visually striking, and the soundtrack complements the setting well, creating a sense of isolation and curiosity. The puzzles are well-designed, encouraging creative use of El’s unique powers, though they may feel straightforward for players seeking more complexity. The narrative, while minimalist, is compelling enough to drive the exploration, though it leaves much to interpretation. For some, this open-ended storytelling will be a strength; for others, it might feel underdeveloped. Overall, with a short runtime, 'BREAKER: INITIATING' is a concise experience that doesn’t overstay its welcome but may leave players wishing for more depth or content. It’s a solid choice for those who appreciate atmospheric indie games with unique mechanics, though it might not appeal to those looking for a longer or more narratively rich adventure. If you're interested, you can check out my full game playthrough video here: https://www.youtube.com/watch?v=ygeVUFtMQCI&ab_channel=Spartakus
Игра на 10 минут, это как то не серьёзно, но потенциал есть. Пока так. 5/10
vaya basura, es un juego muy corto y muy aburrido, la verdad para las personas que hicieron esto, la neta que verga les pasa, es muy sencillo. un niño de 5 años lo programo o que?, creo que escribir esto me tomo mas tiempo que jugar esta basura. esta bien que sea gratuito, pero no me jodas, lo peor es que tuvieron que pagar 100 dolares para subir su juego de mierda
17 минут максимально скучного платформера, который даже пару раз поломался с анимациями и один раз полностью вылетел без какой-либо причины.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.