
Promotional tie-in game for BRAINBUGS, the new feature film from CUTitPRINTit. Play as Teddy, pick up and deliver food in innovative "DoorDash" style gameplay! Discover first-hand why our unlikely protagonist is so depressed.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Teddy is a depressed young man who works as a food delivery driver. Walk about half a mile in his shoes, and help him finish out his shift. Surely nothing nefarious will befall him.
BRAINBUGS: The Game follows the opening minutes of BRAINBUGS, the new feature film from CUTitPRINTit Pictures. Play as Teddy, and complete food delivery orders. Your world may be dull, but at least you can make a meager living.
Follow Teddy as he picks up orders from various restaurants and delivers them to various homes. Featuring never-before-seen "DoorDash" style gameplay.
This indie RPG is a short romp through capitalistic reality, violent surprise, and American youth. Get in the head of Teddy, and find more context in his opening moments.
Featuring several FMV-styled cutscenes pulled from the film!
BRAINBUGS: The Game! A small but significant misadventure.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
All the joy of working for DoorDash with none of the financial gain. It's also a little odd that this came out in 2026 for the purpose of advertising a 2025 film.
Cool game overall, I'll likely be watching the movie now. The game is made well and implementing irl shot cut scenes that are made up to be pixelated was unique and creative. That along with the splash of color nearing the end scene of the game gives it more emotion. Very cool passion project, would recommend playing it, especially because its only 20 min of playtime and is like a trailer for the movie.
This is incredibly BORING. As someone who likes to explore everything in RPGs, this game ended up wasting 29 minutes of my life.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Not bad, but I think he could of driven off when dude left him. I'd put something like "He grabs your keys" or something. Either or, good game!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.