
Make bots, customize their behaviors, then send them into battle against other players! Create scripts for your bots either visually or via code to master your automated bot army, and put your strategic fortitude to the test!
Modeled estimate, not a reported figure. How we estimate →
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Stats
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A concept I want to enjoy, but feels like it's a programming language first and a game second. The tutorial is bad, switching from 6 stages of "press space to jump" to "code your own array loop except we won't even tell you that variables exist." for the 7th. No wonder it can't even obtain a playerbase to retain. I'm giving this a positive rating but it's more of a 50/50 split until I can be bothered to put more attention in to the game later.
it sucks you cant play it
bruh UFck this game Everyolne playts like bots like bro?!?!?!?!? SIVLER 111111111111 how to rank up fro m sivler 1 pls????
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Trends
Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
always if i'm open this game read: bots are busy assembling the game and i'm clicking all and none reaction
This game is pretty neat. There is so many ways to defend or fight in this game. You might need a little bit of coding experience but if your not interested in that it allows you to let the computer figure it out for itself. Too bad its not big enough. It would have been a great game if there was more people to play here. I hope they add more to the game for us around here. 8/10 is my final score.
fun
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.