
BomberGuys is a multiplayer game made with Unreal Engine. It is played by 2 to 4 players in an arena. Your task is to undermine all opponents. The last one left in the arena wins.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Russian*languages with full audio support
Engagement
Reviews
Very cool
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is basically a ripoff of Bomberman (Copyright Hudson Soft/Konami, 1983). Some "amateur" developers seem unaware of inconvenient things like copyright law, shamelessly "borrowing" entire the game mechanics and ideas of actual professionals in a really direct manner. The "developer" in this case is no exception. Stealing someone else's game is morally and creatively bankrupt, but worse, they're breaking the unwritten rule of game development, if you steal someone else's game, you have to at least try to do better... this is an incredibly poor imitation, worse than the original. The "developers" walked away from this 3 years and 6 months ago. This is never getting finished. This unfinished game is just polluting the store and making it harder for people to find real, actually finished games. This isn't good for gamers or for developers who do the right thing. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Next is pricing and what value this has for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Even as a free game, this couldn't find an audience. With a peak of [b]only 13 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
[h1]Before I played BomberGuys, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Норм, по играть с друзьями можно
overall alright for free.
Убивает дым, когда бомба уже еб@@ула, дым уже испарился, но тебя е@нул. Дорабатывайте, лентяи.
0 онлайна
BomberGuys ist ein lustiges Chaos‑Spiel… aber technisch so sparsam, dass mein PC sich währenddessen gefühlt hat wie im Wellnessurlaub. Ich habe für eine komplette Maschine bezahlt — und das Spiel nutzt gefühlt nur den linken Lüfter zur Hälfte. Unverantwortlich, ein Spiel zu veröffentlichen, das so wenig Leistung verbraucht. Dazu kommt: Das Spielprinzip ist viel zu komplex. Das Movement muss man stundenlang üben, um überhaupt eine Chance zu haben, nicht sofort zu sterben. Man fühlt sich wie ein Praktikant im Bomben‑Ballett, der versucht mitzuhalten, während alle anderen schon seit Jahren tanzen.
ボンバーマン。キーボードでプレイ。 プレイ動画上げたので参考にしてください。 https://youtu.be/Cp_dDGfjGH8 オンラインマッチングが全然しないからフレンドを誘うしかない?? ゲーム自体は爆弾に身体をこすりつけるように動くとにゅるっとすり抜けることが出来たので爆風で死ぬのは稀だと思う。正常な動きだとしたら面白いっちゃ面白いと思う。 1人だったからかもしれませんが取得したモノの効果がわからないやつがある。 エディット機能があったりロビーで人と遊べたりと面白くなるポテンシャルは秘めてる。ロビーにはチャット欄もエモーションもあるのでコミュニケーションには困らなそう。 アーリーが外れた頃にまたプレイしてみたい。 NPCと戦う1人モードを追加するかオンラインマッチングが盛況になれば…… アーリーアクセスなので製品時にどうなるかはわからない。このままリリースされるならオススメは出来ない。 現状は期待値込みでオススメを押す。
какашка, раньше было норм, сейчас друга выкидывает из игры
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.