
Take command of what would become the greatest air armada in history! Build, plan, coordinate, and command your forces into a mighty aerial armada against a smart German economy that adapts to your attacks, researches tech, and smartly reacts to your moves. Take over the Bomber Command.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Bad I would not recommend , crashes and has limited options, ui bad just overall would love to play this type of game but alas I cannot say get this one
Nice concept but can be buggy and the dev hasn't updated it since last year. I would only recommend buying if the developer starts updating it. Otherwise, save your money.
The game concept is very fun and unique, however i will state that i wish the dev would give more signs of progress updating it, as the lost blog was in last June and im writing this from October. I want to see more of this game concept fleshed out!
Changed my review to negative. It's abandoned. Don't want to mislead people into buying this unfinished game. Great concept though!
I was really keen on this game, but the developer has ceased support, its a real shame because there was something really promising here but lazy dev with no pride in their work. the game frequently crashes and you loose any progress you make
old game but okay, when you get 48 aircraft you get another group to deploy, except you don't after the first one and now its started crashing
no longer supported
This game needs a lot of work before anybody should pay any money for it. The war just... keeps going. June 6 1944 rolls around, no invasion. May 7 1945, no surrender. Doesn't seem to matter how much damage you do to the enemy industry, they just keep fighting. I decided early on that I would focus on one "center of gravity" for the German military: ammunition. Without ammo they can't shoot guns, drop bombs, fire torpedoes, right? Well, apparently they just keep making ammunition no matter how damaged their factories are. There are 6 German ammunition plants on the map. I would usually split my bombers into two groups and bomb the two that were producing the most ammunition while doing a recon flight of the other 4. Every day I'd pick two new targets. I'd damage targets to over 100% damage (not sure how that's possible) and they'd still be putting out 30-40,000 "ammunitions" every day. The damage measurement is another thing. You can hover your mouse over a target to see information about it, including the damage % (which can be over 100%). You can also look at intelligence to see what specific German industries are doing, and how damaged each plant is (on this screen the damage maxes out at 100%). Even with all 6 ammunition plants damaged at 100%, the German ammunition manufacturing was still putting out plenty of ammo for the Germans. The fighters are completely broken. I'd launch fighters to escort the bombers on their mission and they'd literally ALL get shot down. I'd do fighter sweeps of enemy airfields, same result. The bomb sight minigame is broken. It seemed like no matter what I did I would always do hardly any damage to the target. It's very hard to see exactly where "center" is on the bomb sight. I ended up cheating and using the cursor to mark the centered crosshairs at the beginning of the minigame and then just keep them in the middle of the cursor. Still, little to no damage every time. I know this is early access, just like every other game on Steam apparently, but unless you want to pay money to be a beta tester for this iPad-level game on a PC, skip this one.
A neat little game that does a surprisingly good job at putting you in the commander's seat of the 8th Air Force from its beginnings. You choose your targets, orient the flight path to the target to avoid the worst of German defenses, and build up the experience and expertise of your bomb groups. As you get more aircraft and crew you can form new units to increase your hitting power. The game is a work in progress and the author is releasing new patches and adding stuff. The game has a solid foundation and its pretty easy to get into. Its a bit rough in certain areas, and the UI can be a bit annoying, but this is all easily fixable.
I very cautiously recommend this. Yes it is unfinished, and yes it crashes a lot. The best work around for the crashing is to just save after you've planned a mission so you don't have to redo all the planning when you relaunch the game. The biggest gripe I have with the game comes not from the fact that it crashes, but that the amount of damage delivered to a target is not tracked consistently. In the after action report, it may show you did heavy damage, but hovering over the target shows 24%, then doing a recon mission the next day shows 10%, a recon mission a day after that shows 35%, and the enemy damage overview tab shows 0%. My goal with recommending this is that the dev hopefully sees this and knows there is in fact a market for this kind of game and gives it another go. It really does have the bones of a fun game - much akin to a simpler Bombing the Reich (which is a good thing). PLEASE come back to this, dev!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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