
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Wingman on photoreal maps where teamplay, tactics, and clutch skill are key.
Most likely between $43.1M and $122M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $13.83 on Steam · Russia (−58%). Compare 15 prices in 15 markets →
Reviews
Themes across 3045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've only played one round, so take this with a grain of salt. However, the reason why I played only one round was because I couldn't join another round, because there were only a handful of lobbies available but the hosts wouldn't start the game. The server browser only showed the same few lobbies and a couple of servers with one guy on them, so that would be my first reason why I don't recommend this game at this point. It's pretty much dead. However, that might change with the coming update. The game has potential. However, that's all there is to it. It's extremely bare bones and feels like a tech demo. I definitely wouldn't pay 30€ for it. Honestly, at this point I wouldn't even pay 5€ for it. The movement is very weird but you quickly get used to it. I managed to get the most kills in the first and only round I played, so while it's weird, it's playable and I bet it has potential to be a really unique and cool experience one day if it becomes a proper game. The graphics aren't as good as in the videos you see on social media. I played it on max settings (except I used DLSS, because performance is bad in native resolution) It looks like a typical UE5 game. Also, due to the bodycam vision (and maybe, probably, because of DLSS), the game is really blurred, especially things that are farther away. It's actually so bad that enemies that are further awawy are only recognizable as shapes. I don't know if it's intentional or because of DLSS (I think it's both). It's really hard to describe to someone who hasn't played it how the game feels. The best I way I can describe it is that due to the weird movement, the blurry "myopia" and the tunnel vision, it feels like you're playing a guy playing a game wearing a VR headset. However, as far as I know, there's a big update in a couple of days, so if you read this review after its release, it may be obsolete. Again, this game has potential and I really hope it does something with it, because I think it could become a really cool game. At this point I can't recommend it, though, unless you want to support the developers.
好
Es gibt kein vergleichbares Spiel wie Bodycam. Man ist wirklich mitten in der Action und es fühlt sich sehr realistisch an. Es wird außerdem stetig weiter entwickelt. Die ganzen positiven Dinge lasse ich jetzt mal weg, da die Devlogs momentan für sich sprechen. Weiter so ! ABER: - Um länger etwas von dem Spiel zu haben würde irgendeine Art Level-System gut tun. (Waffen leveln oder ähnliches, was auch immer). - Das extreme Kamerawackeln führt außerdem dazu, dass man das Spiel nicht all zu lange spielen kann. - Das Menü ist richtig schlecht und unübersichtlich. - Die Grafik/Texturen sind sehr verschwommen trotz Grafikeinstellungen auf Maximum. - Viele Stellen sind viel zu dunkel und das die Taschenlampe automatisch aus geht nervt maximal. - Private Lobbys für Freunde mit Vorauswahl von Waffen (z.B. Pistolenkampf)
This game is going to be incredible.
일단 생각보다 어렵고 몇가지 현실적이지 못한 부분들이 있습니다. 1. 현실성을 너무 강조한 나머지 오히려 현실적이지 못합니다. - 플레이어의 시선이 술취한 사람같습니다. 화면이 흐리게 보이는게 아니라 행동이 너무 흐느적거려서 걸으면서 조준도 못합니다. 총을 아예 일절 보지도 쏘지도 못해본 심각한 저체중인 사람으로 플레이 하는 것 같습니다. 아마 컨셉이 플레이어의 진짜 눈 시야가 아니라 바디캠으로 화면을 본다 라서 그런거같은데 이게 오히려 현실성을 더 낮추는 요소가 됩니다. 되려 게임같이 느껴지고 멀미가 굉장히 심하게 납니다. 2. 총소리가 이상합니다. - 권총탄류들은 소리가 리얼하고 화약 터지는 그 타격음이 괜찮은데 소총이 너무너무 이상합니다. 권총 쏘다가 소총쏘니까 갑자기 서든어택 하는 기분이 들었습니다. 3. 지향사격이 존재하지 않습니다. - 일단 플레이어의 조준점 자체도 너무 이상해서(진짜 총 한번도 안만져본 사람이 쏘는느낌) 조준사격도 잘 안맞지만 어느정도 지근거리 (내 앞 3~4m)에 있으면 솔직히 총구전방만 보고있어도 지향사로 어느정도 제압사가 가능합니다. 근데 이 게임은 정확하게 조준해서 정확하게 조준점 정렬해서 쏘지 않으면 진짜 드럽게 안맞습니다. 핑 때문에 안맞는건가? 이 생각까지 했습니다. 진짜로 농담이 아니라 지근거리 대치상황에서 서로 개난사로 지향사 갈기는데 서로 안죽으니까 서로 뻘쭘한 이상한 상황이 펼쳐지는 경우도 있습니다. 서로 당황스러워요 ㅋㅋ 4. 주변 사운드가 너무 이상합니다. - 내가 걸어다니고 내가 총쏘는 소리 ok 그건 문제없습니다. 근데 전장에서 싸우면 나한테 쏘는거 분명 아닌데도 불구하고 내 옆에 있는 벽에 탄흔이 파바바박 박히고 내 귀옆으로 궤적소리가 지나갑니다. 우연히 아닌게 난 지하에 혼자있고 사람들은 1층에서 싸우는데 내가 있는 지하실 벽에 탄흔이 생기고 소리가 난다니까요? 이런 일이 그냥 너무 자주발생하니까 사플이 안돼요.. 어디서 나를 쏘고있는건지 아예 그냥 감을 잡을수가 없어요. 시야에만 의존해서 게임을 하게 됩니다. 배그가 사플시스템이 정말 잘되어 있다는걸 다시 느낍니다. 이 게임은 입체적인 사운드 시스템이 없어요. 2층에서 누군가 총을 쏜다? 그게 1층인지 지하인지 알 길이 없습니다. 총평 : 딱 머릿속에 생각나는 답이 이거였습니다. "레디오어낫 초창기랑 완벽하게 같다" 레디오어낫도 마케팅 완전 실제 고증 현실성 이런걸로 밀고 실제 그래픽도 그랬었으나 막상 게임들어가니 사운드 너무 단순했고 최적화 안되어있고 뭐.. 환장파티였잖아요. 지금 이것도 비슷한 경우라고 보여요. 현실성을 과하게 키우려다 현실성을 크게 떨어트렸다 라고 결론짓는게 맞을 것 같습니다.
waste of money
Такая себе покупка, игра на полтора часа. UI до ужаса кривой и непонятный(явно использовали первый попавшийся переводчик или переводили с английского на китайский, а затем с китайского на русский, - настолько всё плохо) любой школьник за пачку сухариков лучше сделает. Также стоит отметить сомнительную регистрацию урона. Думал, что если взять спустя 2 года после выхода в ранний доступ, то всё будет более менее. Оказался неправ.
画面确实不错,但也就剩画面了 其实画面也不好,光影有问题,在角落和小巷子会突然变暗然后变白,优化差得离谱,根本带不动,不开最高画质就像我的世界一样是马赛克游戏,并且有很多穿模问题 内容少,地图和玩法没多少;枪械数量少,平衡也一般,玩不了一点 服务器太猎奇了,延迟很高,敌人会死在神秘的地方,或者在神秘的地方被打死 如果不是特别喜欢它的画面,那完全不值得入手,就算真的喜欢画面,也要考虑一下配置能不能打开
I've played the game quite a bit. While I do very much enjoy it, I can't recommend it in it's current state. I will list off the most egregious issues that have been plaguing the game for far too long: - Inability to choose which weapons/no loadout system - Server menu does not accurately list what servers are available or what maps are being played on. I can try to enter a match and be kicked out because it's full, despite the menu showing otherwise. Even if I get into a lobby, there's no guarantee that the map it's listed as will be the one you'll be playing on. - There are no messages that explain why you got kicked from a lobby. You have no way of telling if it was from lag, the host leaving, teamkilling, the host kicking you specifically, etc. - You can't customize the sights on guns. There are several guns that have godawful iron sights and they're very difficult to use. Some of them don't even have any optical variants to speak of. Because the selection of guns is random every time you spawn, so are the sights. - Spawning issues. There have been many times in team gamemodes where the entire team keeps spawning on top of each other in the same exact spot. God forbid someone is AFK and you can't move. - You can barely customize lobbies. You have no say over what guns are in play, what sights can be used, no ability to fix team imbalance, can't set a time limit, etc. Some of the more minor issues include: - Music settings don't seem to work. I have it turned completely off, yet my ears still get blasted with that stupid ass welcome music every time I load up the game - Maybe it's just me, but penetration through wooden walls needs to be fixed. It rarely seems to work - If you try to enter a game and are immediately kicked out because it's full, the game for some reason decides to do it again even though you're not in a lobby? As in I will be back in the menu and it turns the screen black and makes the kicked sound effect. All that being said, the gunplay and overall feel of BodyCam is very nice. I enjoy a lot of the weapons and gamemodes available. I hope that the developers fix the current issues and continue to add on to what I see as a very promising game.
Game is the worst thing I have ever attempted to play on here. Lobbies are dead. The lag is unreal. This is a $2 game in all honesty don't listen to these fake bots leaving fake reviews. I played the game for 5 minutes and instantly uninstalled and refunded. IDK how it had mostly positive reviews in the state i's in. This game should be free and even that is too much