
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Wingman on photoreal maps where teamplay, tactics, and clutch skill are key.
Most likely between $43.1M and $122M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $13.83 on Steam · Russia (−58%). Compare 15 prices in 15 markets →
Reviews
Themes across 3045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
очень сырая шляпа
ццвцфв
very hyper-realistic game and is very worth it even if the sale is not on and its at its 30+ price because the looks and the multiplayer ability are insane and the voice chat makes it even more playable. i'd say it is worth it.
unbelievable that a 30 dollar game is locking ALL cosmetics behind microtransactions. the grind to unlock skins is ridiculous, and the items you can purchase are on a daily timer. ♥♥♥♥♥♥♥ absurd, either make the game F2P with microtransactions or stop this ♥♥♥♥♥♥♥♥ entirely
kinda realistic graphics but gameplay like roblox casual shooters no wonder why this game has 16 online people
非常拟真的一款射击游戏,感觉这个就是追求多年的FPS游戏,没有什么主角光环,也没有一大堆乱七八糟的UI,身临其境最真实的射击游戏
It is a fun game to play and I love the gameplay style with the bodycam however, for the price of this game it just isn't worth purchasing at the moment as there is not enough content in the game to keep you entertained. If you pick this game up for in around £10 then I would say that would be a fair price. There aren't near enough game modes or enough weapon types in the game and yes I am fully aware that this is an 'early access' game but for the guts of £30 that I spent on this game there just isn't enough content to keep me playing.
To start off with, yes this game IS a good concept. The gunplay is pretty alright, the graphics are obviously phenomenal, and it runs surprisingly well. I do have parts that I enjoy and most of the time it is a good game to kill a half hour with before it just gets to be a bit much. The maps are well designed for most game modes and the game modes are pretty fun though you'll have to host your own for some of the more niche ones. Zombies mode is honestly great even if it is confusing to figure out where to go and for those that don't know F is your flashlight by default. A special mention for Worn House and Russian Building as they are some of the most intriguing maps in any shooter. The negatives here are what drive me to NOT recommend this. The guns can feel... off. Most of the time they function well, but it seems to be if your ping is even 5-10ms too high they just don't do anything. Or, they aren't a repeating fact in how they act i.e. .308 will only sometimes one hit and sometimes you need three to four to bring someone down. The biggest offender gun wise is that there is not a loadout. Attachments exist, MICROTRANSACTION SKINS exist, and the menu for locker is right there yet you can't pick what you spawn with? Very ridiculous considering some maps you will be guaranteed to lose if you get given some of the bad guns for the area. Clearing rooms with a Dragunov isn't impossible, but damn do I wish I had a carbine instead. The maps as well are only good on certain gamemodes. Others you should leave before it even starts. Deathmatch is the least balanced of the bunch since it is Free-for-All with no spawn protection. Paintball will spawn you on your dead body with spawn protection that only lasts until you move which makes you a farm point for whoever needs to boost their points. Team deathmatch is good on most and then you hit The Backrooms and it plays more like search and destroy then a team game mode. It's just the lack of consistency that really brings this game down. I end up playing it more as you would a mini-game attached to something larger than as a fully fleshed game. Overall, it is a very impressive game and something that I hope I can come back to my review and change, but right now it just isn't there. If the price was cheaper then I wouldn't have as much issue with it, but there are plenty of other games out there for $30-$35 that feel less like a bloated tech demo. If you have the money and it goes on sale, picking it up wouldn't be terrible. Just know that it will be closer to something like the Half-Sword Demo than a full game and if you're OK with that then you'll probably like it. If not, you should probably wait for something else.
Conflicted about this game and to be fair, its more player base's fault. it's a beautiful game that is hard to get used to if your typical fps games being BF or COD. I want to say this game would be more... tactical simulation like, but that wouldn't be accurate either... as I use real guns in person and its definitely not this hard to aim or move around in. Friendly fire is an annoyance because there are no repercussions for team kills, and there are many players that grieve others for fun...
very weak performance barely getting around 60fps and going down on MID settings.. i refunded the game cuz it was not worth it at all.. ' talking about laptop not pc.. '