
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Wingman on photoreal maps where teamplay, tactics, and clutch skill are key.
Most likely between $43.1M and $122M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $13.83 on Steam · Russia (−58%). Compare 15 prices in 15 markets →
Reviews
Themes across 3045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is gooooood
---{ Graphics }--- ☑ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☐ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
This game is amazing, the visuals are stunning and the gameplay is actually kind of scary. I didn't know there was a zombies gamemode when I was first buying this game and that ♥♥♥♥ is terrifying. My only issue, and the reason why I'm refunding the game, Is that it requires an EXTREMLY beefy computer, I turned down all my graphics to medium and my pc was getting an average of 20 frames which made the experience a lot more difficult and less enjoyable. I think if this game becomes popular enough it could help evolve certain games like call of duty.
EINFACH SCHLECHT ! Finger WEG ! so gut wie keine volle Lobby zu finden !
очень реалистичная графика
you see, ill tell you the entire bible... here you gooooo! enesis 1 The Creation 1 In the beginning God (Elohim) created [by forming from nothing] the heavens and the earth. 2 The earth was formless and void or a waste and emptiness, and darkness was upon the face of the deep [primeval ocean that covered the unformed earth]. The Spirit of God was moving (hovering, brooding) over the face of the waters. 3 And God said, “Let there be light”; and there was light. 4 God saw that the light was good (pleasing, useful) and He affirmed and sustained it; and God separated the light [distinguishing it] from the darkness. 5 And God called the light day, and the darkness He called night. And there was evening and there was morning, one day. 6 And God said, “Let there be an expanse [of the sky] in the midst of the waters, and let it separate the waters [below the expanse] from the waters [above the expanse].” 7 And God made the expanse [of sky] and separated the waters which were under the expanse from the waters which were above the expanse; and it was so [just as He commanded]. 8 God called the expanse [of sky] heaven. And there was evening and there was morning, a second day. 9 Then God said, “Let the waters below the heavens be gathered into one place [of standing, pooling together], and let the dry land appear”; and it was so. 10 God called the dry land earth, and the gathering of the waters He called seas; and God saw that this was good (pleasing, useful) and He affirmed and sustained it. 11 So God said, “Let the earth sprout [tender] vegetation, plants yielding seed, and fruit trees bearing fruit according to (limited to, consistent with) their kind, whose seed is in them upon the earth”; and it was so. 12 The earth sprouted and abundantly produced vegetation, plants yielding seed according to their kind, and trees bearing fruit with seed in them, according to their kind; and God saw that it was good and He affirmed and sustained it. 13 And there was evening and there was morning, a third day. 14 Then God said, “Let there be light-bearers (sun, moon, stars) in the expanse of the heavens to separate the day from the night, and let them be useful for signs (tokens) [of God’s provident care], and for marking seasons, days, and years; 15 and let them be useful as lights in the expanse of the heavens to provide light on the earth”; and it was so, [just as He commanded]. 16 God made the two great lights—the greater light (the sun) to rule the day, and the lesser light (the moon) to rule the night; He made the [galaxies of] stars also [that is, all the amazing wonders in the heavens]. 17 God placed them in the expanse of the heavens to provide light upon the earth, 18 to rule over the day and the night, and to separate the light from the darkness; and God saw that it was good and He affirmed and sustained it. 19 And there was evening and there was morning, a fourth day. 20 Then God said, “Let the waters swarm and abundantly produce living creatures, and let birds soar above the earth in the open expanse of the heavens.” 21 God created the great sea monsters and every living creature that moves, with which the waters swarmed according to their kind, and every winged bird according to its kind; and God saw that it was good and He affirmed and sustained it. 22 And God blessed them, saying, “Be fruitful, multiply, and fill the waters in the seas, and let birds multiply on the earth.” 23 And there was evening and there was morning, a fifth day. 24 Then God said, “Let the earth bring forth living creatures according to (limited to, consistent with) their kind: livestock, crawling things, and wild animals of the earth according to their kinds”; and it was so [because He had spoken them into creation]. 25 So God made the wild animals of the earth according to their kind, and the cattle according to their kind, and everything that creeps and crawls on the earth according to its kind; and God saw that it was good (pleasing, useful) and He affirmed and sustained it. 26 Then God said, “Let Us (Father, Son, Holy Spirit) make man in Our image, according to Our likeness [not physical, but a spiritual personality and moral likeness]; and let them have complete authority over the fish of the sea, the birds of the air, the cattle, and over the entire earth, and over everything that creeps and crawls on the earth.” 27 So God created man in His own image, in the image and likeness of God He created him; male and female He created them. 28 And God blessed them [granting them certain authority] and said to them, “Be fruitful, multiply, and fill the earth, and subjugate it [putting it under your power]; and rule over (dominate) the fish of the sea, the birds of the air, and every living thing that moves upon the earth.” 29 So God said, “Behold, I have given you every plant yielding seed that is on the surface of the entire earth, and every tree which has fruit yielding seed; it shall be food for you; 30 and to all the animals on the earth and to every bird of the air and to everything that moves on the ground—to everything in which there is the breath of life—I have given every green plant for food”; and it was so [because He commanded it]. 31 God saw everything that He had made, and behold, it was very good and He validated it completely. And there was evening and there was morning, a sixth day.
Такая себе покупка, игра на полтора часа. UI до ужаса кривой и непонятный(явно использовали первый попавшийся переводчик или переводили с английского на китайский, а затем с китайского на русский, - настолько всё плохо) любой школьник за пачку сухариков лучше сделает. Также стоит отметить сомнительную регистрацию урона. Думал, что если взять спустя 2 года после выхода в ранний доступ, то всё будет более менее. Оказался неправ.
Uhhhh you would need a good pc to run this one
Es el futuro de los shooters, increible, 60/70 fps full settings 2k
Peer to peer networking in 2026 is at least a little disgraceful, ESPECIALLY considering there is no anticheat. There isn't an offline mode either. And what makes things even worse, there is seemingly very very little protection in the P2P network as very recently there was allegedly a RCE (remote code execution) exploit in the network. They claim it was only able to crash the game, but its enough for me to be completely dissuaded from playing the game until there are either official servers or there is an offline mode. Finally, say what you will, but the game features at least a few AI generated images used as wall graffiti and wall art. That was ultimately the tipping point for me to refund the game. For a game so focused on art style, it is a little confusing that they wouldn't hire an artist for the pretty rare case of wall art. It makes the game look and feel cheaper and takes away from the atmosphere and immersion, for me at least. Most of all it feels a little bit like slapped in the face by the developers. I should not and will not be paying $30 for a game with cheaply and thoughtlessly created AI imagery. It is especially concerning considering that Steam requires AI use to be disclosed, and as far as I can tell, it is not. Finally, the performance is a little disappointing. I understand that not only is this an indie game, but also a hyper realistic game, but 50fps on medium 1080p on a 3080ti and i9 11900k is kind of crazy My CPU and GPU weren't being fully utilized either, CPU sitting at ~60%, ram sitting around ~75% and GPU ~70%. Framegen made it playable, but that adds several milliseconds of delay and significantly decreases the visual quality. The game is fleshed out enough as it stands. Before anything else, the game desperately needs to be stabilized. Dedicated servers, proper anticheat, an offline mode, and better performance are must haves at this point. But maybe even before that, the devs need to stabilize their own art direction by removing all AI generated imagery in publicly released builds. Using AI generated images is fine for development, but if you're going to feel confident enough to release a build, please just replace the AI placeholders. It drags the overall quality of the game down, and makes it feel cheap. TLDR; Dangerous P2P networking, no anticheat, and poor performance affect gameplay quality significantly, and AI generated imagery affects my personal view of the game in the same way.