
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Most likely between $10.2M and $29M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 86% | approximately $17M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 76% | — |
| Nintendo | $17.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.83 on Steam · Russia (−74%). Compare 35 prices in 15 markets →
Reviews
Themes across 1404 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I think I've screamed every possible insult to this game. 10/10
fun game that makes you use your brain
It's like Outer Wilds but house
Have been playing this game for months on and off and is genuinely one of the most rewarding experiences in recent memory, 50 hours in and still discovering secrets and pulling back layers. Play this game if you're on the fence!!
I absolutely loved this game! it is so original and had me completely absorbed and immersed in the game. i would highly recommend playing it. the only down side for me was not being able to save mid day which led to some rather long sessions but i wasnt overly complaining. love how there are multiple solutions and so many different types of puzzles.I feel completely lost now its finished i need more crack damn it! One of the best games I've ever played thank you so much for so much pleasure and enjoyment.
FULL GAME SPOILERS [spoiler]Blue Prince is without doubt the best game I have played in my entire life. It is perfect in literally every aspect. The core gameplay loop of drafting rooms, resource management and decision making is so well-designed it never gets boring. Even with 100+ hours of gameplay, day 1 runs for all achievements felt fun, which is rarely the case when replaying other games. The RNG elements make runs fresh and exciting, but can still be manipulated with some knowledge about the game. Every run you are able to make some progress by learning something about some room. As the process of learning is slow and long, it makes moments like reaching the antechamber or opening one of its doors feel extremely rewarding. The satisfying moment of all pieces finally falling in the correct place and being able to open Room 46 is the best moment I have ever felt playing any game. One of the reasons for that was also the emotional aspect of the ending - Blue Prince's lore is built on the saying of "less is more". Instead of overwhelming the player with paragraphs of lore, Blue Prince takes its time to explain its wonderful universe. Finding the small pieces of lore scattered across the game feels incredibly exciting. The cinematic ending cutscene finally connects those pieces in an incredibly satisfying way. The puzzles in this game don't even feel like puzzles as they are so seamlessly integrated into the world. Let it be solving a parlor game for gems, turning pipes in the boiler room, opening a Mora Jai box or Solving the Gallery - it feels like you're just interacting with the world and not just solving puzzles for the sake of the puzzles themselves (as many other "puzzle games" make me feel). The puzzles are also incredibly creative and innovative and fit the narrative perfectly. The game never fails to surprise you and deliver satisfying moments - discovering the outer room or Blackbridge Grotto, watching Alzara visions, taking the Exam, solving the gallery and room 8, figuring out the sanctums, ascending the throne, reading the book drafts, solving the Atelier... There are so many surprises and the game doesn't slow its pace down until far after rolling the credits. The amount of high quality content this game has is absurd. It would be a crime not to mention the clean and simple art style of the game - every single room and model looks simply beautiful. I would even dare to call it the best looking game I have ever played. The soundtrack is also nothing short of breathtaking. It perfectly describes the mysterious atmosphere of exploration - Secret garden, Under the Blackbridge, Inneclipse and Reclamation are one of my favorite OSTs ever. Even though I think this game is perfect, there are some little details that slightly bothered me: - The screen blacking out after using a shovel on a dig spot is extremely annoying. - I don't like how there is a way with room upgrades to get infinite stars and allowance. - I don't like the MAY8 safe combination - opening it felt like bruteforcing it. - I think there should be more hints towards the true ending and obtaining the scepter.[/spoiler] Truly the game of a lifetime to me, 10/10
Comme tout le monde, j'ai passé mes vacances sur Blue Prince, mais contrairement à tout le monde j'ai péniblement mis 23h à le boucler. Curieuse impression globale, avec le sentiment d'avoir inutilement galéré à cause de la RNG, et en même temps, la certitude que le jeu n'aurait pas été aussi obsédant sans ça. Ce n'est d'ailleurs pas pour rien si j'y joue encore X heures après la fin, tentant de crafter un outil pour lequel j'ai toutes les pièces, toutes les salles, mais jamais en même temps.
If you like puzzle games this is the best there is.
A very complex puzzle game with a rouge like element to it. After playing for 25 hours and completing what people consider to be the "tutorial" I came to the conclusion that my interest in completing the game was time locked behind RNG. There was an interest to keep going but the thought of "Well, I got 80% of what I needed for this puzzle today, but RNG screwed me over, maybe tomorrow" turned me off from pushing further. Granted there are things that can be done to make the RNG a bit more in your favor but it was not enough for me to be interested to keep going. The time I spent though I did really enjoy, but at a certain point the game needed to transition from its rouge likeness into more consistent puzzle solving. I do want to say that if you are a true hard core puzzle game fan then you should play this game, it is one not to miss.