
In the years between the World Wars, Agent BloodRayne works as a killing machine for The Brimstone Society--a top secret fraternity that hunts down and destroys supernatural threats. Starring heroine Rayne, this original action horror game unleashed the red headed dhampir on the world.
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I bought the game because I had heard of it when I was younger and could not play it at the time (no PC ,no money). The game has poor movement control (Rayne seems to go where she wants) and the combat system is similarly poor (repeated button mashing with no skill or tactic). It has a save point system and while this in itself is not an issue, they are placed in the worst spots forcing to repeat the most tedious parts if you lose. It has some repeating glitches like Rayne getting stuck in the air or in objects. The bosses are lame, just mash the button until they die, no skill needed and lucky shots required. The level ups within the game are pointless, Rayne never seems to get stronger. The excessive cutscenes slow the game and give little meaningful plot or character background. Overall it is a repetitive and tedious experience, repeating the same set of operations just at a higher difficulty over and over. The only good part of the game is imagining how Rayne's body would look in real life. I forced myself to complete it because of my OCD.
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Hours played at review time, across 40 reviews with recorded playtime.
Good game 6/10
[h1]Ryan George Style Pitch Meeting:[/h1] Publisher: So, you have a leather-clad-redhead-gives-aggressive-hugs simulator for me? Game Designer: Yes, sir, I do! It's called BloodRayne! Publisher: Oh, making a game entirely focused on a highly alluring protagonist leaping around the 1930s sounds incredibly difficult. Game Designer: Actually, it's super easy, barely an inconvenience! Publisher: Oh, really? Game Designer: Yeah, we just put her in a tight corset, give her massive arm-blades to deliver extremely firm high-fives, and let Laura Bailey provide the voice acting! Publisher: Oooooh, Laura Bailey's voice acting is tight! Miss Fortune: Did someone say alluring redheads in leather? My kind of aesthetic! Lina: I'm the original fiery redhead, but I definitely respect the wardrobe choice. Windranger: I also have red hair! I brought my bow just in case we're doing target practice! Queen of Pain: Alluring leather shenanigans? I am the undisputed monarch of that department! Evelynn: Sneaking around and engaging in alluring shenanigans is exactly what I do best. Enchantress: Sproink! Did someone say alluring jumping? Because I have four legs and I'm very good at prancing through the woods! Harley Quinn: Did somebody say red and black leather with crazy acrobatics?! Oh my gosh, Ive, we've gotta get her to join our crew! Poison Ivy: A fierce redhead taking out bad guys in a giant swamp ecosystem? Honestly, I'm taking notes. Harley Quinn: And she gives aggressive hugs to the bad guys?! That's my signature move! Though usually I use a giant mallet instead of arm-blades! Poison Ivy: Harley, sweetie, let the dhampir work. Nature is clearly healing. Vex: Ugh, so much sunlight in here. But a pale, moody dhampir in black leather? I suddenly feel very seen and very... appreciative. Rafa: Look, I’m supposed to be a tech-mercenary, but for a goth goddess who sips fruit punch and wears a corset? I’d buy her a Tediore subscription any day. #GothSimpLife! Jeanette Voerman: Did someone say alluring? I'm Jeanette Voerman, more like vore-me! Velvet Velour: There is always room for more poetry and alluring vampires, my sweet sister. Prince LaCroix: This is a clear violation of the Masquerade! You cannot just leap around in leather and reveal our kind! Smiling Jack: Ha! Relax, LaCroix! Let the dhampir have her fun! Nines: Yeah, she's fighting the big 1930s historical bad guys. That's a cause I can get behind. Damsel: Stick it to the man, Rayne! Publisher: Well, okay then. So what exactly does this Rayne character do in the game? Game Designer: She works for a secret society and she defeats enemies by hopping onto their shoulders, wrapping her legs around them, and sipping their red-fruit-punch-essence! Publisher: Oh my god. Game Designer: Exactly! It's a total redhead simp-fest! Moxxi: A simp-fest with alluring outfits? Now you're speaking my language, sugar. Amara: I have six spectral arms to hug people, but arm-blades are an interesting fashion statement! Maya: A siren's energy is alluring, but this Rayne seems to have a very dedicated fan base already. Zane: I've got a clone, but I wouldn't mind a clone of this Rayne lass joining the squad! Gaige: I can build her a giant robot that delivers the aggressive hugs for her! Claptrap: HELLO TRAVELERS! I AM ALSO A FAN OF ALLURING VAMPIRES, ALTHOUGH I LACK A NECK FOR THEM TO BITE! Rhys: As CEO of Atlas, I must say her arm-blades are a brilliant piece of proprietary technology! Tell me, is she single? Fiona: I could definitely con these 1930s bad guys out of all their secret society funding while she distracts them. Loader Bot: GREETINGS. I ALSO DESIRE TO BE HUGGED AGGRESSIVELY BY THE REDHEAD. Mr. Torgue: DOES SHE USE EXPLOSIONS TO DEFEAT THE 1930S VILLAINS?! Publisher: So if she's a vampire, does she have typical vampire weaknesses? Game Designer: She's a dhampir, so she's half-human! But she does have a weakness to water. If she touches a puddle, her energy depletes rapidly. Publisher: Oh, so we definitely shouldn't set the entire first act in a giant Louisiana swamp filled with deep water. Game Designer: Whoops! Publisher: Whoopsie! Game Designer: Yeah, I put her right in the middle of a massive swamp. So the aggressive jumping can happen! Publisher: A very moist environment! Game Designer: And while she's in the swamp, she also has to deal with these weird mutated insect creatures! Publisher: Oh, dealing with giant insects sounds terrifying! Game Designer: Actually, it's super easy, barely an inconvenience! She just does a majestic pirouette and her arm-blades spin around like a ceiling fan! Publisher: Oooooh, weaponized pirouettes are tight! Zane: A pirouette that gives aggressive high-fives? I need one for the pub! Gaige: I TOLD YOU WE SHOULD STRAP BLADES TO DEATHTRAP! Loader Bot: I AM FULLY EQUIPPED TO PIROUETTE. Game Designer: And if things get too crowded, she can turn on her special aura vision to see perfectly in the dark. Evelynn: A girl who can see in the dark? Now that's just unfair to those of us trying to sneak up on people. Lina: Who needs night vision when you can just illuminate the entire swamp with a giant fireball? Enchantress: Please don't burn the swamp! It's nature! Sproink! Publisher: So does she just jump on guys the entire game? Doesn't she get tired? Game Designer: Nope! The more fruit-punch-essence she sips, the more she fills up her special meter to activate her "Intense Hugging Mode"! Publisher: Oh my god. Game Designer: Yeah, everything goes into slow motion and she just gracefully tucks everyone in the room into bed for a permanent nap! Publisher: A very relaxing rampage! Mr. Torgue: I AM VERY ENTHUSIASTIC ABOUT RELAXING RAMPAGES! Rhys: If we can patent the Intense Hugging Mode, Atlas stock is going to skyrocket! Vaughn: Bro! Intense Hugging Mode is the ultimate core workout! Bro! Lloyd: Wait, did you say her name is Rayne? Like my teacher?! Raine: I assure you, Lloyd, I do not wear corsets or hop onto the shoulders of bad guys! Genis: Yeah, Professor Raine prefers dusty ruins to alluring shenanigans! Zelos: Speak for yourself! I am entirely in favor of this new Rayne! She is gorgeous! Colette: I tripped and fell into this pitch meeting! I'm sorry! Sheena: I could summon a spirit to restore order to this room...or I could just agree that this Rayne girl has impeccable style! Regal: My hands are bound, but I can appreciate her acrobatic kicking techniques. Presea: This room is very crowded and loud. Dirk: I'm just a dwarven craftsman, but those arm-blades are fine work! Noishe: Whines magically! Jinx: Oooooh! Can the arm-blades shoot rockets?! I want to blow up the swamp! Publisher: So how does she survive the swamp if she's allergic to water? Game Designer: Oh, she just leaps incredibly far and uses her aura vision to slow down time! Publisher: What? Game Designer: What? Publisher: Well okay then! Game Designer: Great! Publisher: And who are the main villains she's going after? Game Designer: In the later levels, she goes after "Those Guys" from the 1930s in their secret bases. They are the worst! Publisher: Fair enough. Do they try to stop her while she's jumping on their shoulders to sip their essence? Game Designer: Oh no, they mostly just stand there looking confused while she tucks them in for a nap! Publisher: Very considerate! Game Designer: It really is! Publisher: But wait, if she's a secret agent trying to be stealthy, why is her outfit bright red and black leather? Isn't that extremely conspicuous? Game Designer: I don't know! Hey, shut up! Publisher: Wow wow wow. Wow. Well, I think an alluring, redheaded vampire leaping around the 1930s and putting bad guys to sleep is going to be a massive hit. Game Designer: It really is! I can't wait for everyone to completely ignore the main objective just to spin the camera around and appreciate Rayne's unholy hotness!
С первой частью я познакомился намного позднее, чем со второй и даже не прошел её до конца в первый раз. Дело было в 2010 году, когда игру уже не все помнили. Настолько в 2010 все происходящее в игре казалось трешом, что садясь проходить её заново в 2011 я делал это немного через "не хочу" и только из любви к персонажу и второй части. Визуал игры уже тогда был устаревшим, но я собрался и начал. Пролог был отличным и крайне атмосферным, но предельно нехарактерным для персонажа. Уровень с базой был максимально подходящим и атмосферным. Можно сказать что именно с этим отрывком игры персонаж и ассоциируется. Подземный уровень - это... Короче хорошо, что он быстро проходится. Последний уровень с замком тоже странный, но финальный поединок стоит потраченного на него времени и запомнился на всю жизнь. Даже сегодня, если не знать как правильно строить битву с последним боссом, можно не хило так сломать голову. Я специально не описываю все подробно, поскольку всегда найдется человек, который захочет познакомиться с этой серией игр. Игра - в чем-то икона своего времени и я очень рад, что в моей библиотеке стим она имеется. Приятно иногда погрузиться в ностальгию и поиграть пусть в странную, но игру своего времени сделанную с душой.
A recommander pour les fanas de Vampires, sexy en plus !! Si vous aimez attaquer et déchiqueter des ennemis avec plein de sang, alors foncez !! Bon jeu à tous.
runs on linux ,not on new windows 10/11
This is a very schlocky, one note action game - but its very fun. I'm nostalgic for games of this era, and Bloodrayne scratches that itch for me. Not reccomended for modern audiences - not because the game has distasteful content, but because it's not very good.
Ну ниче нормально шо приколько резать типов всяких прошел много раз
This game alone is the sole reason for my hot vampire fetish
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.