
"Blood of Steel" is a fair competitive multiplayer online game. You will ride into a battlefield where thousands clash, employing unique four-directional slashing maneuvers and strategic formations to defeat your opponents, experiencing the charm of warfare in the age of cold weapons!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About





Genres
Stats
Languages: Simplified Chinese*, English*, Traditional Chinese*, French, German, Spanish - Spain, Russian, Japanese, Thai, Portuguese - Portugal, Korean*languages with full audio support
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
弱智一样的招兵寻路不改这游戏迟早凉,算法用NMB脚写的
Don't let this game's bad translations, awful ui, and convoluted reward systems (all 47 of them) turn you off. This is a legitimately great game that shockingly is not pay to win. I honestly believe if the Devs would hire someone to westernize the game and do a little advertising this game would blow up. Matches are short, there are a ton of characters with different playstyles, and a good balance of teamwork and individual skill. It's also perfectly reasonable to progress without spending money ( a good thing since I can't really figure out how even if I wanted to through this chinese ui).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game to play
The graphics and User Interface (UI) feel heavily stuck in the early 2010s Asian MMO era. Optimization issues and server desynchronization (desync) can frequently derail the experience. During massive siege battles, combat often turns into a chaotic mess where hit registration is unreliable and unit pathfinding gets glitched on basic geometry. You will often spend more time watching the AI make bizarre routing decisions than executing actual tactical maneuvers.
The game spawns in troops mid-match. Which means that you are screwed no matter what you do on the matches it wants you to lose. Basically an auto-battler with extra steps and terrible balancing, at this point. Do not invest. Do not be surprised when you get flanked by troops that just spawn in behind you.
Is good for a free game . It has all kind of mods as well
играл у неё 5 лет назад спустя такое время сегодня зашёл игра конечно стало хуже намного не понимаю куда делась пополнение отряда во время боя раньше давалось в запасе плюс-минус 80 юнитов А сейчас просто отряд без пополнения оцтой
不肝不克绿色骑砍
Gra jest spoko tylko czasem wydaje mi się że gram z botami na boty oraz nie spotkałem tam Polaka mam nadzieję że się to zmieni w przyszłym czasie
Sânge de Oțel?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 29.8K | 75% | — | |
| — | 0 | — | — | |
| $0 | 8 | 50% | Free | |
| $0 | 12 | 75% | Free | |
| — | 0 | — | — | |
| $0 | 126 | 65% | Free |