
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Most likely between $15.7M and $44.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 90% | approximately $26.2M |
| Google Play | $7.99 | 89% | approximately $695K |
| PlayStation | $24.99 | 93% | — |
| Xbox | $6.24 | 90% | — |
| GOG |
Cheapest copy: ≈ $0.36 on Xbox · Türkiye (−99%). Compare 47 prices in 15 markets →
Reviews
Themes across 2321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $2.49 |
| 88% |
| #177 |
| Epic | $24.99 | 96% | — |
| Nintendo | $6.24 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
美术与世界观塑造一流,但是手感一坨,bug也很多
Tudo nesse jogo quer te matar, os chefes são os menores dos seus problemas. A estória, arte e PRINCIPALMENTE a dublagem em espanhol são maravilhosos. Minha única reclamação são alguns bugs que devem existir desde o lançamento do jogo, nada que quebre o seu save mas com certeza vão quebrar a linearidade da sua gameplay, poderiam consertar os mobs fantasmas (aquelas mulheres que usam uma estocada) para não bugar as salas ou simplesmente remover de vez.
Mundane stunlock mobs that'll doggystyle you into instadeath spikes with some of the clunkiest controls I've ever touched. ( ͡° ͜ʖ ͡°)
Шедевр, но точно не для «первого раза». Если вы любите метроидвании, то Blasphemous — это то, что Вам нужно попробовать. Игра невероятно красивая, мрачная и затягивающая. По атмосфере и духу это, пожалуй, одна из лучших souls-like метроидваний на сегодняшний день. Пиксель-арт на высоте, дизайн боссов и локаций кайфовый. Однако, если вы только открываете для себя жанр метроидваний и ищете, с чего бы начать — ради всего святого, пройдите мимо (пока что). Игра очень душная к новичкам. Тут жесткий платформинг (одна мгновенная смерть от падения на шипы чего стоит). Вы будете страдать и умирать на ровном месте. Начните лучше с чего-то более дружелюбного. Все остальные смело отправляемся в паломничество!
Probably one of the most inconsistent and unfun platformers i've ever played.
Yeah not bad. Movement and combat are both a little stiff for my liking but overall it's a fun game with lots of places to explore and secrets to find. I didn't have too much of an issue with platforming outside the end area getting a bit too tedious but it's a Metroidvania more on the combat side than platforming. Game's pretty and area and enemy designs were pretty cool. Story follows the Dark Souls kinda vague figure it out approach which is a bit annoying as it's easy to lock outta some stuff later on but this games vibe and atmosphere stand out more in the sea of Metroidvanias. 3/5
I got the game for under $5 during a sale, and it took me roughly 20 hours to get (nearly) 100% (I think I'm at 98% right now, some stuff is locked for me because there's an ending that was added alongside the last update, and you CAN get locked out of it. boooooooo). This is also not counting NG+, which has its own new content and bosses, as well as the time trial things. There's a lot here, and a dollar-to-hour value system has this game somewhere between "Solid" to "♥♥♥♥♥♥♥♥♥." Obviously, time isn't everything. Anyone can make an enormous walking sim and call it Crimson Desert, but only a really great game will actually feel worth your time. Blasphemous is one of those games. It just nails everything, top to bottom. The art and world design, the story, the level design and progression, the music JESUS ♥♥♥♥♥♥♥ CHRIST THE MUSIC. Everything is done with a level of polish and care rarely seen in AAA games, much less indie games. It's an honest to god rollercoaster from the first cutscene to the very end of the game, and ♥♥♥♥♥♥♥♥♥♥ was I seated and locked in for the whole playthrough.
great gameplay and interesting lore, religious extremism and the glorification of suffering is beautifully portrayed in this game
首先,恶魔城系列基本都玩过,基于这个经验,说下我的游玩体验。 美术:顶级,像素游戏中的顶级。 战斗玩法:平庸,除了平A,其他技能大部分花里胡哨不实用,所以战斗显得无聊。 探索:有点坐牢,处处体现制作人的小巧思,跳跳乐,即死陷阱,还有很多处能力锁,不拿到某些关键能力去不到的地方挺多,但这些关键道具不看攻略还不好得到(我打完B结局了召唤藤蔓的关键能力都没拿到,后来实在忍不住查了攻略,反正没攻略我肯定是找不到了),我很讨厌不看攻略玩不下去的游戏,况且还是这么关键的能力道具。还有,能力道具的描述很谜语,金丝布我查了攻略才知道装备上可以不会高空摔死......数值也有问题,由于一开始就去了雪山和焦容圣母院,那探索体验真是坐牢啊,那瞬移射激光的鬼魂,两发激光就射死你,激光还能穿墙,简直畜生。后来找到它的规律才慢慢把图推进过去了。还有哀伤与浩劫这区域的怪也是畜生,数值是狗用它又臭又长迪克填的。 这糟糕的探索体验,导致我打玩B结局就毫无兴致再打其他结局了,图也没探完,再也不想玩了。还有,我真后悔把2代也买了。就因为1代这糟糕的体验,2代我也不会玩了,沙皮游戏!日捏马退钱! 总之,如果你喜欢顶级像素,喜欢坐牢探索,受苦的,你可以试试。
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