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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠄⠄⠄⢰⣧⣼⣯⠄⣸⣠⣶⣶⣦⣾⠄⠄⠄⠄⡀⠄⢀⣿⣿⠄⠄⠄⢸⡇⠄⠄ ⠄⠄⠄⣾⣿⠿⠿⠶⠿⢿⣿⣿⣿⣿⣦⣤⣄⢀⡅⢠⣾⣛⡉⠄⠄⠄⠸⢀⣿⠄ ⠄⠄⢀⡋⣡⣴⣶⣶⡀⠄⠄⠙⢿⣿⣿⣿⣿⣿⣴⣿⣿⣿⢃⣤⣄⣀⣥⣿⣿⠄ ⠄⠄⢸⣇⠻⣿⣿⣿⣧⣀⢀⣠⡌⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⣿⣿⣿⠄ ⠄⢀⢸⣿⣷⣤⣤⣤⣬⣙⣛⢿⣿⣿⣿⣿⣿⣿⡿⣿⣿⡍⠄⠄⢀⣤⣄⠉⠋⣰ ⠄⣼⣖⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿⣿⣿⣿⣿⢇⣿⣿⡷⠶⠶⢿⣿⣿⠇⢀⣤ ⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⣿⣿⣿⡇⣿⣿⣿⣿⣿⣿⣷⣶⣥⣴⣿⡗ ⢀⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄ ⢸⣿⣦⣌⣛⣻⣿⣿⣧⠙⠛⠛⡭⠅⠒⠦⠭⣭⡻⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠄ ⠘⣿⣿⣿⣿⣿⣿⣿⣿⡆⠄⠄⠄⠄⠄⠄⠄⠄⠹⠈⢋⣽⣿⣿⣿⣿⣵⣾⠃⠄ ⠄⠘⣿⣿⣿⣿⣿⣿⣿⣿⠄⣴⣿⣶⣄⠄⣴⣶⠄⢀⣾⣿⣿⣿⣿⣿⣿⠃⠄⠄ ⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⠄⣿⣿⡀⣾⣿⣿⣿⣿⣛⠛⠁⠄⠄⠄ ⠄⠄⠄⠄⠈⠛⢿⣿⣿⣿⠁⠞⢿⣿⣿⡄⢿⣿⡇⣸⣿⣿⠿⠛⠁⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠉⠻⣿⣿⣾⣦⡙⠻⣷⣾⣿⠃⠿⠋⠁⠄⠄⠄⠄⠄⢀⣠⣴ ⣿⣿⣿⣶⣶⣮⣥⣒⠲⢮⣝⡿⣿⣿⡆⣿⡿⠃⠄⠄⠄⠄⠄⠄⠄⣠⣴⣿⣿⣿
what
É bem experimental, mas tem potencial pra ser algo mais. Os puzzles foram ok.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
velka skoda ze hra je kratka...
i did not understand the story but it was a pretty fun game a bit hard to get in but i had my fun the design is simple but in its own way pretty good this kinda cyberpunk theme city makes really fun just to walk around i did not face any bugs or something a peaceful and relaxing sound in the background only missing thing is a menu for settings like *sound and mouse at the start it was so loud and interesting to get in this slow mouse following. But all in all its good recommended
The game has a cool ashthetic but some of the key items are hidden in shadded areas. I do not know if the outside area has a secret but if ot doesn't that's kind of lame
Pro: I liked the bright colors. Cons: I did not like the dark void that they existed in or anything else in the game. Puzzles rely on moon logic without any semblance of the quackery that makes such a notion worthwhile (or infamous). I can see the dev's vision but unfortunately it's obscured by unintuitive gameplay and player unfriendly levels. You have a kernel here though and I'd love to replay after some tweaking.
the most ridiculous and illogical puzzles ive ever seen in any game, had to look for solution to all of them from forums. cant run, player moves painfully slow. no highlights, no indicators of anykind for anything. have to crawl around clicking every prop and every surface to find the interactable things. after the last no meaning puzzle the game just ends. i dont get how this can suck so bad, when its visually really nice.
So I will start with my praise if I may. The Atmosphere is fantastic. The look of the bots, cyborgs, androids, etv were fantastic. The city def looked amazing dystopian future IMO...(The stock photos in the windows obviously are being given a very big amount of forgiveness lol) but I loved the scenery. Now The puzzles were hard af *I Like That but* if you are not an escape room lover then you might not get far at all. There is no story or explanation for what is going on*I dont like that* & the puzzle answers always seem to have no connection with what we are trying to open/enter *Def Dont like that*. All that of course could be tweaked. In The End, its free and was def an experience.
Es fängt an, es hört auf... kein Menü, keine Erklärung. Ich mag sonst Cyberpunk sehr, aber hier bekommt man teilweise Augenkrebs. Und das Rätseldesign ist aus der Hölle. Ohne die Hilfe von der Community (siehe dort Diskussionen) geht es nicht. Ein kostenloses Spiel hat eigentlich keinen 'Daumen runter' verdient, aber 'neutral' gibt es halt nicht. Übrigens, ich habe beim Spielen zwischendurch die Windows-Taste gedrückt, so konnte ich nach Tipps schauen, ohne das Spiel abbrechen zu müssen.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.