
BioShock is a shooter unlike any other, loaded with unique weapons and tactics. Complete with an arsenal of revolvers, shotguns, and grenade launchers, players will be forced to genetically modify their DNA to become an even deadlier weapon.
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Reviews
Themes across 1579 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
buy it NOW.
第二关只有两个槽给四个质体,非常容易卡关如果没存档得从头再来,当年的经典游戏,现在看看设计缺陷明显。果然经典都是有时效性的。但是可玩性较高,高难度下非常吃战斗套路
还是挺推荐游玩的,15小时基本全收集了。作为非写实风(漫画风?)画质是足够的,剧情不难懂,难度很低,游戏性很棒,作为一个07年的游戏,在操作逻辑上确实有一些落后,比如没有武器轮盘,只能F1-F6+数字键切换能力/武器并且自动存档较少,建议多用F8快速存档。 顺带一提,能感觉到原子之心很多地方想模仿这个游戏,但是被这游戏秒了,毛子的游戏做的还是糙 游戏可能闪退,如下操作可以解决闪退问题: C:\Users\Administrator\AppData\Roaming\BioshockHD\Bioshock用记事本打开Bioshock.ini确保 UseMultithreadeRendering,UseMultithreading和UseMultithreaderRending等号后面的值是False或0
As lovable and memorable as the original [i]BioShock™[/i] was, this remastered version of it truly demonstrates how terribly the game has aged, as nearly a decade later there are still audio dropouts and loops, visual glitches that polygonize various models during cutscenes, and no real quality-of-life updates other than randomly adding and then briefly removing the 2K launcher soon after. There are few selling points for a classic that is way past its prime in gameplay mechanics, and a story that many have already become familiar with and loved decades ago. Now, this product is yet another IP for 2K to sit on.
Wrench
I played BioShock years after it first came out, and I finally understood why so many people consider it a classic. The atmosphere is unmatched, Rapture is one of the most memorable settings in gaming, and the story still holds up incredibly well. Some games age. BioShock doesn't.
提起一个发达的海底文明,水下的繁华都市,“亚特兰蒂斯”毫无疑问会是首先联想到的对象之一。这个由波塞冬创建、其长子阿特拉斯统治的神秘城市,一定是本作“极乐城”重要的参考原型。游戏十分精妙地将古希腊原典的元素融入到游戏里:自称为阿特拉斯的男人,随处可见以希腊神祇命名的地点,分区明确的规划设计,以及一座利欲熏心、自寻毁灭的罪恶之城。这些小巧思充分体现出制作者是如何用心地构建“极乐城”,而他们也确实取得了辉煌的成就——我相信“极乐城”一定是游戏史上最具特色和记忆点的城市之一,称得上游戏世界里的另一座亚特兰蒂斯。 精心设计的世界观里,生化奇兵为玩家呈现了一个精彩的故事、一个突破黑暗压抑的温情结局,以及一个导向对自由意志之思考的引子。这样流畅自然的剧情在今天来看依然毫不过时,这是最为难能可贵的一点。
Good story, it gets a little cheesy sometimes but it's overall pretty cool. The gunplay is nice along with the enemy powerscaling. It's not very scary at all, but the environmental story-telling can be pretty startling at times. Cool little secrets hidden around the map, really encourages exploration.
pianto un botto, fanculo a Rapture
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