
See how sounds and shapes help mental health in virtual reality. The aim of Binaural Odyssey is to create and guide the user’s emotions. The virtual world reacts to the eyes of the viewer and creates visual shapes from whichever direction the user looks at.
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Languages: English
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Reviews
It would be nice to enjoy the colorful effects, but it would have been better if there were contents.
I hate to downvote a free game, but watching bunch of low-res sprites meaninglessly flying around is simply pointless.
If aliens were to communicate with us, this is how they would do it. Great free VR experience.
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Modeled estimate over time.
Hours played at review time, across 39 reviews with recorded playtime.
Beautiful. Like this.
fajne iluminacje
"these edibles ain't sh*t"
Binaural - checked. Odyssey - blank. The visuals are random: there is no well-scripted sequence to gradually guide the user trough some experience. It's just a bunch of several particle effects changing randomly. Becomes repetitive very quick and with no sense of progression. At least it is free.
It's free, so you might as well give it a try, but personally, I expected more from this.
[h1]Before I played Binaural Odyssey, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.