
Big Ambitions is a revolutionary role-playing business sim. Go from nothing to the biggest entrepreneur in New York by opening small businesses or slowly building huge corporations any way you like.
Most likely between $8.7M and $24.7M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $11.94 on Steam · Ukraine (−54%). Compare 15 prices in 15 markets →
Reviews
Themes across 1889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good game Multiplayer would be nice
I want to preface this by saying this game is very fun, it has a TON to do, and I stayed up from buying it to 7am my first night playing it lol. It has very little bugs, a clean look, runs perfectly fine without issue. But over the days as the game progresses and you get more employees, it becomes insanely frustrating and tedious. TL;DR: tedious as ♥♥♥♥ and no satisfying solutions exist. Examples: 1. I have an HQ with 30 employees. Between them and my 50 employees all across my stores, my phone is constantly blowing up with the dumbest ♥♥♥♥ possible. "I have a new demand: stupidly expensive office chair/fridge/computer/desk etc that literally does not physically fit in the space you built... or I'm quitting!". I ignore it, because removing the chair/desk/computer etc in HQ will break any contracts with JetCargo for example. Employee gets mad and quits. Employees constantly nagging me that I'm "not happy" and their new demand is happy boss. So I then have to waste time every day doing a million things to bump the happy meter so they'll shut up and leave me alone. The issue is happiness is so fleeting (real lol) that I still get these texts constantly that they want Happy Boss. Working for an ♥♥♥♥♥♥♥ is no fun irl, but this is a game and me being unhappy doesn't equal being a ♥♥♥♥ to employees I literally never even spend time around. Like, you can't talk to them or do anything except give them bonuses in game. It's a little dumb imo. Perhaps there could be a role added in HQ to handle these asinine requests? Such as employee satisfaction, if there's room they'll go add whatever dumb furniture they want, or automatically replace desks. Fees would occur of course, and it can automatically sell the old furniture if something is being replaced. Idk (also, dealing with your HQ employees themselves is an insanely annoying nightmare. Another review by Dourel explained this very well.) 2. I have a 24/7 cafe. I have people working every hour of every day, yet every single day without fail at 12:01 am I get an alert no one is working there. I have made sure their schedule bars are pulled fully to each side of the schedule, so it's like a void zone 1 minute thing that's kind of annoying. 3. We should be able to place multiple items in succession. Early game when you take on a big idea and have hundreds of items to place down (especially an HQ where everyone needs a ton of ♥♥♥♥) and you have to place everything... one. at. a. time. It's tedious and sucks what little fun there is out of decor in this game, which feels very frustrating and unoptimized. I'm going to use sims 4 as an example since it's what I have to compare it to. Like sims, you can hold alt to place things more accurately, which I like. Everything else is annoying. Why can't how an item was rotated last time it was held save? You have to rotate EVERY item nearly fully around almost every time. You cannot place more than one item. Using interior decorator mode helps marginally, but you still have to place things 1 by 1. I also am somewhat confused by HQ as it seems they're meant to help you automate everything more efficiently/effectively, but despite having everyone assigned properly I still encounter issues with stock shortages. I also think that the fact store stock is random in how it's consumed and how all over the place needing to order stock is needs work. It's very expensive and annoying to constantly need to pay extra for urgent orders. We should be able to set delivery frequency I think from the start. Anyway, all in all I like the game, I'm having fun with the game, but getting towards anything more than like, 2 businesses and 20 employees makes you want to rip your hair out. QOL is needed massively in so many aspects of this game. I'm finding so many threads from 2, 3 years ago with developers promising fixes that never seemed to arrive. I'm not saying game dev is easy and fixes are done in a snap of your fingers, but glaring issues people are still complaining about 3 years later seems a bit odd for a 1.0 release. I will keep playing and look forward to future updates, but all in all I can't say I recommend it really for more than early game messing around.
Spent lots of time driving and little on managing. Not recommended.
Good game, just doesnt deserve the 1.0 title, at least needed a couple more years in early acsess to cook a lot more
OMG.... 11/10 !! Bitte nehmt mein Geld, ich will MEHR !!!!!!!!!!!!! Ich werde jedes DLC kaufen, jedes Extra-Feature was noch kommen wird! Das Spiel ist einfach unfassbar gut! DAS soll Early-Access sein? Unfassbar... Diese AAA-Studios... sie kapieren nicht mehr, was es heißt ein Spiel für den SPIELSPASS zu programmieren. Und solche Entwickler wie hier, die es einfach LEBEN.... verdienen jeden Support den es gibt! Ich könnte jetzt noch anfangen und hinterfragen, weshalb ich die Mitarbeiter erst einem Geschäft zuweisen muss, um dann den Dienstplan mittels HR-Manager zu gestalten um dann festzustellen, dass ich zu wenig bzw. zu viel Mitarbeiter im Geschäft habe obwohl im "Stützpunkt" noch ein paar Mitarbeiter "übrig" sind.... Unnötig kompliziert. Die HR-Mitarbeiter sollen doch bitte den perfekten Plan gestalten anhand meines gesamten Personalpools - je nachdem welche Schichten ich in welchem Geschäft fahre (Bitte das "große Ganze" nicht aus dem Auge verlieren!) Ebenso kann eine Schulung erst stattfinden wenn der Mitarbeiter vom Geschäft abgezogen ist - das nervt etwas, sobald man größer wird. Aber das alles ist wirklich meckern auf sehr hohem Niveau - von daher nicht wirklich der Rede wert. Wir reden von Version 0.10 (!). Da kommt mit Sicherheit noch eine Menge... GANZ KLARE Kaufempfehlung für jeden Business-Magnaten (bei einem Spiel bei dem man wirklich fast als Tellerwäscher anfängt^^)!
我来玩抢车位的?
i think i saw a review say its like "sims on steroids" And yes it is. its a very systems heavy enterprise management sim so to be expected. The level of detail make this game so intricate and challenging with becoming stale. Two Thumbs up worth a try
It's a lot of fun. There was a game I used to like back in the day called "Capitalism". This is the spiritual successor of that game. Unlike a lot of tycoon type games, it's not about a specific industry, it's about owning a business. There's a lot of various business you can start ranging from super markets to night clubs. You're in charge of ensuring inventory is taken care of, staffing, and ensuring customers are happy. There's a few elements "The Sims" type elements as well. You buy vehicles, homes, etc so there's something to do rather than just number go up for your net worth. It's a pretty deep game but does a pretty good job walking you through the process starting with your first store and eventually staffing a HQ to automate processes and eventually creating your own products in your own factories to fill your shelves. Soundtrack is suprisingly good too.
INUTILISABLE sur mon ordi, en plus on refuse de me rembourser
Big Ambitions est un excellent jeu de gestion et de simulation de vie. Le début de partie est extrêmement addictif : partir de zéro, ouvrir son premier commerce à New York et gérer les moindres détails (déco, stocks, employés) est un vrai plaisir. On ne voit pas le temps passer.Le jeu reste captivant jusqu'à ce que l'on dépasse les premiers rivaux et que l'on commence à bâtir un véritable empire. Malheureusement, une fois un certain stade atteint et la fortune accumulée, on se retrouve vite bloqué par un manque d'objectifs. On ne sait plus trop quoi faire à part répéter les mêmes actions en boucle.Malgré cette baisse de rythme en fin de partie, le voyage vaut largement le coup. Je le recommande sans hésiter pour les dizaines d'heures de fun qu'il procure avant d'atteindre ce plafond !