
You were attacked on the way back to the mission. When you wake up, you will find that the escape cabin has fallen onto a planet. You need to survive on the planet and find the truth of the matter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常棒的游戏 值得推荐。有点难但是在完善值得期待
非常不错,与《Subnautica》差不多,画质与物理引擎都非常棒!!!
玩不明白视角极其难受
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是我玩的最渣的生存建造游戏!鉴于只是测试阶段!大概吐槽一下:没矿!全程跑尸体!造一把采矿枪居然需要黄金~而且前期你只能捡一些小石子矿,相比于需要的量~简直了----前期我造了5块电池.4个氧气瓶都不够找矿的!每次都死回家!
Cant do anything. i found ores then soon after i die and i lose the ores. then its night and cant to anything. lost interest in the game. i will uninstall it and find another more exciting game
我用win10玩,UI常常點不到,另外遊戲缺乏明確提示,我有點完不明白,我了20幾分鐘沒啥進展,只有一直飛往遠處,然後沒能量又被傳送回家
开始安全屋里问题,问题来了矿多了点周围,造了个L2电池出不来存档后读取就没了,本身资源不好弄还吃装备这样客不行啊,游戏玩法不多,不知道能坚持几年,游戏有点创意
作为个人作品十分优秀
可以加个云存档吗, 夜晚的时间可以缩短一下吗。 前期黑天好坐牢啊。路过深坑直接滑倒底。物资太少了。
刚玩,觉得可拾取范围有点小了,必须要鼠标对准才能拿,有点不方便。能不能设置成视角范围内的一定距离拾取,参考七日世界
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.