
Crashed on a strange island, survivors must forage, craft, and complete objectives to stay alive. But ferocious beasts, harsh weather, and secret saboteurs seek to make sure they never escape. Betray your friends or survive the island in Betrayal Beach, a 4-8 player social deduction survival game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun game with friends, develops on the murder mystery genre well and is extremely unique. It should have more players than it has rn, is genuinely a hidden gem
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Betrayal Beach is one of literally thousands of creatively bankrupt asset flips infesting Steam and lowering the average quality of all video games everywhere.[/quote] This is a ripoff of Werewolf/Mafia/Amongus made entirely from Unity Asset Store assets, particularly Synty asset packs from the store. This is in direct violation of Unity's terms and conditions and it was done so for profit. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Betrayal Beach", and this kind of asset flipping never results in games that have quality or value for PC gamers. Because this asset flip is made up of nothing but copy + pastes of the Synty asset packs, it's in violation of the [url=https://unity.com/legal/as-terms]Unity Asset Store Terms of Service and EULA[/url]. Specifically, Section 2, Subsection 2.2.1a: [quote][i]Subject to the restrictions set forth in this EULA, Licensor hereby grants to the END-USER a non-exclusive, non-transferable, worldwide, and perpetual license to the Asset solely: (a) to incorporate the Asset, [b]together with substantial, original content not obtained through the Unity Asset Store[/b], into an electronic application or digital media that has a purpose, features, and functions beyond the display, performance, distribution, or use of Assets ("Licensed Product") as an embedded component of that Licensed Product, [b]such that the Asset does not comprise a substantial portion of the Licensed Product[/b][/i][/quote] Because the developer misused the asset pack such that it comprises the vast majority of this "game", the developer has unethically and deliberately breached the license agreement. Worse, this intellectual property violation was done in an attempt to profit from their illicit actions. Why is this permitted on Steam? There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. On pricing and value for gamers, this isn't really free as you're expected to pay up $16 USD to unlock content/DLC, the game should not be considered completely unlocked until you empty your wallet for the developer. This is some nasty, predatory pricing and PC gamers don't like it. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The first thing the developer wants everyone to know is that they are "The Main Character". You, as a gamer, don't matter. They breach Valve guidelines for developers just to complain about a fully accurate and informative review (with facts their ego doesn't like). It's evident from their attitude that they never created this product with gamers in mind. They did so to stroke their own ego. When developers, especially failed ones who would never be able to get a professional job in the industry, put themselves before gamers, we end up with garbage products like this. That explains how this trash ended up on Steam, but it doesn't excuse it. At least we finally got to meet THE MAIN CHARACTER. The developer leaps around the FACT he breached the Unity store terms and conditions for profit... sure, Unity won't shut this down even if it's in their legal right to, becuase they profit from every single Unity asset flip infesting Steam. Gamers have never been Unity's priority, and obviously gamers are not the priority for THE MAIN CHARACTER here, either. Now we can tell that, apart from just ignoring his breach of legally binding agreements for profit (which could result in more than just the game being removed from Steam), the developer DEMANDS that I increase his player base by bringing other people to play. The developer DEMANDS I play a full match before I can tell people [i]it's impossible to play a full match because there aren't enough players because gamers hate crappy asset flips like this!!![/i] The developer seems to be simply delusional here, but that just hammers home the point... he's performing mental contortions to avoid facing up to the fact that this asset flip ripoff of AmongUs/Mafia was a dismal failure rejected by gamers, doesn't have enough population to continue, but instead prefers to attack this reviewer for a frank and honest review instead of facing up to reality. That delusion explains how someone thought it would be okay to breach Unity's terms and conditions for profit, and publish a garbage asset flip where the MAJORITY of the game assets are someone else's, and then attack reviewers for pointing out why it failed. But excuses none of that toxic behaviour. Bonus points: The developer insists when he put paid DLC on this game so he can get YOUR money for Synty's assets that he didn't expect anyone to actually buy it. WTF. This is like Walmart building a store but not bothering to open the doors because who would come and buy anything anyway? You don't go through the effort of adding paid DLC without expecting someone will buy it. The developers sheer dishonesty and moral bankrupcy here is insulting to everyone. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this dead Synty asset flip to anyone.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Betrayal Beach – The Best Game Night Experience Ever If you’re looking for the most unforgettable, chaotic, and gut-busting game night of your life, Betrayal Beach is THE game you need in your collection. I can say without hesitation: this is one of the best games I’ve ever played, and it gave me and my friends one of the most side-splitting, outrageously fun nights we’ve ever had. First off, the design of the game is phenomenal. The art is vibrant and hilarious, the cards are full of flavor (both literally and figuratively), and the gameplay is smooth yet devilishly devious. You and your friends are stranded on a tropical island, trying to survive long enough to get rescued. Sounds simple, right? Wrong. Because this beach isn’t just about surviving—it’s about surviving each other. Here’s where Betrayal Beach absolutely shines: the social chaos. Everyone starts off pretending to work together—gathering food, building shelters, watching out for danger—but very quickly, paranoia sets in. Alliances form, backstabbing begins, and someone always “accidentally” forgets to share the coconuts. Let me tell you what happened in our game. My friends—my so-called friends—ate all the food by the third round. Like, all of it. We had some nicely collected rations, but someone sneakily hoarded the mangoes and fish while the rest of us starved. The best part? They all blamed each other! Every single round was an explosion of accusations, fake apologies, and pretend cries of “I didn’t know it was the last banana!” As the hunger worsened, people started sabotaging each other, refusing to help in group challenges, and forming hilarious short-term pacts just to immediately betray them. It ended with every single person dying of starvation… except the guy who literally did nothing all game but sit in the corner and say, “I just want peace.” Somehow, he won. And we couldn’t stop laughing. I haven’t laughed that hard in years. I mean crying, wheezing, falling-off-the-chair kind of laughter. Every round got more ridiculous than the last. The game has such a clever way of escalating tension while keeping the tone light and comical. It’s like Survivor meets Lord of the Flies meets your favorite meme account. What truly makes Betrayal Beach so special is that it doesn’t just encourage storytelling—it creates it. Every game becomes a legendary tale you’ll talk about for months. Even now, we keep joking about who hoarded the coconuts and who started the fire "by accident." It’s not just a board game; it’s an experience. A beautiful, hilarious, traitorous experience. So if you want a game that brings people together just to tear them apart in the most entertaining way possible, go get Betrayal Beach. Don’t even think about it—just grab it, invite your most chaotic friends, and prepare for the best night of your life. Just… hide the food. 🏝️🍍💀 11/10. Instant classic.
Stranded, betrayed, chaos with friends, free and addictive. Great game
0 человек онлайн
Es vereint meine zwei Lieblingsthemen: Betrayalen und Beachen. Mit einer vollen Gruppe bringt es einiges an Spaß!
This game is criminally underrated, very fun game with friends.
Zusammen mit 7 Freunden, ein wirklich tolles Spiel. Wir haben eine menge Spass!
Such a fun social deduction game with friends! Recommend settings: Don't show exile votes, don't reveal roles on exile, set roles to uncommon for surv and common for sab, Set spirit kill to 3 not 4.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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