
Berry is a short orthogonal 3D platformer about a tiny, blue spider. Gain new abilities, weave through projectiles, collect and purchase a variety of items, and combat various bosses in this tiny metroidvania adventure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buenisimo, lo unico es que hay muy poca variedad de enemigos pero por todo lo demas, al menos merece ser jugado una vez :)
"Berry" stanowi ciekawe połączenie RPG-a, gry typu "bullet hell" i platformówki 3D. Jest to miła gra, z którą można spędzić wieczór, szczególnie, jeżeli - podobnie jak ja - uważacie, że grafika jest na swój sposób urocza.
nice
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun little rpg maker game. takes about an hour the first time through. not super fun to 100% because its mostly just backtracking to the beginning of the game. fun boss fights and interesting mechanics keep you engaged the whole time.
YA ÇOK TATLI OYUN FAKAT AŞIRI ZOR AMK MARİO GİBİ LAA
Developed by Robert Borghese and published by KOMODO, Berry is a delightful indie action-platformer that transforms a simple concept into an engaging adventure packed with exploration, fast-paced movement, and rewarding progression. Originally created as the winning entry for the RPG Maker MZ "Touch the Stars" Game Jam, the game has since grown into a more complete experience with additional content, expanded mechanics, and numerous refinements for its Steam release. While its overall scale remains relatively modest compared to larger Metroidvania titles, Berry demonstrates that thoughtful design and polished gameplay can leave a lasting impression without requiring dozens of hours to complete. Players control Berry, a tiny blue spider determined to climb the mysterious Yamakuu Mountain while uncovering its secrets. The game's standout feature is its creative web-swinging and orbiting mechanic, which gives movement a unique identity unlike traditional platformers. Traversing the interconnected world feels fluid and satisfying as players swing around obstacles, avoid enemy attacks, and gradually unlock new abilities that make exploration increasingly dynamic. Combat is simple but enjoyable, with boss encounters and enemy patterns introducing light bullet-hell elements that require careful positioning and quick reactions rather than button mashing. The steadily expanding toolkit keeps gameplay fresh by allowing previously inaccessible areas to become reachable, rewarding curiosity with meaningful progression. Exploration is one of Berry's strongest qualities. The mountain is composed of dozens of interconnected maps filled with hidden passages, secret collectibles, and optional upgrades. Rather than offering collectibles solely for completion's sake, the game ties many discoveries directly into player growth. Hidden flies increase Berry's strength while also influencing the game's multiple endings, encouraging players to think carefully about how they approach exploration. The Steam edition further enriches the adventure with hundreds of collectible NOMI that function as currency for shops scattered throughout the world. These shops provide useful upgrades, cosmetic customization, shields, and various enhancements that give players additional ways to tailor their experience. This constant stream of rewards makes every detour feel worthwhile and encourages thorough exploration without becoming overwhelming. The presentation embraces charming pixel art that perfectly suits the game's lighthearted atmosphere. Although the environments are relatively compact, each region feels visually distinct thanks to colorful scenery, expressive character sprites, and imaginative insect-inspired enemies. The orthogonal perspective gives the world a unique appearance that helps Berry stand apart from many other indie platformers. The soundtrack complements the adventure nicely with cheerful melodies and relaxing themes that enhance exploration while allowing more intense moments during boss battles to remain exciting. Together, the visuals and audio create a cohesive world that feels inviting from beginning to end. Despite its accessible presentation, Berry includes surprising depth through its progression systems and replay value. Five standard endings, along with a hidden true ending, provide meaningful incentives to revisit the game and experiment with different choices. The relationship between collectible flies, exploration, and story outcomes gives player actions genuine significance without overwhelming the experience with complex narrative systems. Additional quality-of-life improvements introduced in the Steam version, including better customization options, new mechanics, and improved accessibility settings, further polish what was already a solid foundation. These enhancements elevate Berry from an impressive game jam project into a fully realized commercial release that feels complete and thoughtfully refined. Berry's only notable weakness is its relatively brief length. Skilled players may reach the ending within only a few hours, and those expecting a massive open-ended Metroidvania may find its scope somewhat limited. Certain platforming sequences and later boss fights can also become surprisingly demanding, requiring precise timing and mastery of the movement mechanics. Fortunately, these challenges rarely feel unfair, as the controls remain responsive and the game's gradual learning curve prepares players well for its tougher encounters. Berry succeeds because it never loses sight of its strengths. It delivers satisfying movement, enjoyable exploration, rewarding progression, and charming presentation within a tightly designed adventure that consistently respects the player's time. Instead of stretching its content unnecessarily, it focuses on providing meaningful discoveries, polished mechanics, and multiple reasons to replay the adventure. For fans of indie platformers, exploration-driven games, and compact Metroidvania experiences, Berry is an excellent example of how creativity and strong game design can outweigh sheer size. Rating: 9/10
Jared was here
A simple little 2D platformer about a spider. I was really drawn in by the art and the fun way the spider moves. The game was mostly fun, a cute story, and a decent difficulty curve. My only real gripe is it was quite hard to get 100% on this game. But, given the game is free I recommend people at least try the game at least for the cute spider.
While those few puzzles involving those projectile magnets were annoying to use, this was a delighful little top-down platformer with some fun puzzles and challennging bosses. It also tires to have a moral dilemea with becoming more monterous as you eat flies but I don't think it lands for me.
thumbs up
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.