No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Complete SATISFYING mini games to unlock more tool and update your office. Can you trim all the hair?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3 ads in 2 minutes As the title said, and that was just going from the first level of student to the second level of intern. I even got interrupted during a scene for an ad. This sucks! 0 stars if possible for the ads alone.
Kinda gross The game is kind gross but it’s overall pretty good
Title Review
90 second advertisements After every stage, there is an ad. I timed them and they last 90 seconds.
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Trends
Price over time, from our own daily price tracking.
positive critical· bar length = how often the theme comes up
Way too many ads There’s an ad after every “level” then after a few levels there are ads that pop up in the middle of each level. And each ad is 30-60 seconds. It exhausting. Don’t create a game if you can’t afford to let people play it.
Lo mejor 👀✨ Es muy sasticfastorio💗
Not enough time Too many stops
To many ads Yes
Crazy Game has too Many ads
SATISFYING SO SATISFYING
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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