
Beat 'Em Down is a First Person Shooter rhythm game where you shoot and play to the rhythm of the music. Select your song and upgrade your weapon through challenges by killing enemies. Are you ready? Beat them down!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's out of sync and half of the time (every other few seconds) the mouse doesn't work. My mouse works on other games. Out of sync means even when I click at the right time to get bonuses, it won't give the bonuses. Sometimes, i get 100 in a row and sometimes, I can't get 2 in a row for a few seconds. I do well at other song-based games so I think the discrepancy is inconsistency in the game rather than inconsistency in my ability.
knock off BPM
Um jogo de tiros em que tens de matar blocos quadrados, retangulares, círculos e também com ou sem cara, ao som da musica, com diferentes armas. ;-/
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bug al escoger la opcion 3 del arma. no deja disparar en ningun momento despues de escogerla
还算过的去的游戏吧,但是没有中文。
pełno błędów. nie ma na co wydać punkty. skomplikowane dodawanie map
wont reccomend
[h1]4/10[/h1]
conceptually, it's fun. but in execution it's just lacking in a few key ways that stop it from being the great wave shooter that it really could be. the sound design of the gun is not nearly snappy enough to keep a steady rhythm, and while I could be wrong on this, it felt like the "correct" rhythm was actually rushing slightly? whatever you think, it's a fun way to kill 20 minutes, but not much more
https://www.youtube.com/watch?v=W3YFbNeo2jM
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.