
Beast Saga is an open-world RPG set in a martial arts universe where you play as a young wolf tribe member named Lang Jiusi. Immerse yourself in a world of free exploration, gathering, crafting, life skills, martial arts cultivation, forming alliances and experiencing unique Jianghu adventures.
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About
From the very beginning of the game, you can start forming alliances with companions. Through your choices in the story, you can invite up to 10 different female characters, both heroes and villains, to join your team. The majority of quests can be influenced by altering your decisions, uncovering hidden clues, and affecting the direction of the plot, ultimately changing the fate of the characters involved. The village where your character was born, which was destroyed in the prologue, can also be gradually rebuilt. As you encounter homeless NPCs or retired martial artists wishing to withdraw from Jianghu, you can invite them to settle in, breathing new life into the once-destroyed village.
In Beast Saga, the seamless world map brings to life a vast, dynamic world filled with seven major factions, various other forces, and hidden sects. You are free to explore this new world and embark on adventures. The Seven Factions—such as the Breaking Dao Heavenly Palace, Wuzi Temple, and Huangyu Valley—offer opportunities to become a disciple and master their unique martial arts. Each faction has its own specialized, multi-layered questline, enhancing the variety and depth of faction gameplay. You can also unlock hidden storylines to become a manor lord, engage in trade and commerce to earn wealth, or join secret factions that focus on theft, assassination, and other dark objectives. Through free exploration, you’ll encounter numerous events, revealing hidden secrets in this original martial arts world, and gradually uncover the ultimate truth.
Beast Saga features a true 24-hour day-night cycle, where the changing times of day significantly affect gameplay. For example, during the night, locations like inns and banks close, and you'll no longer be able to find shopkeepers to buy goods. However, you can use life skills like lockpicking to sneak into places if needed. Certain creatures, like specific types of insects, only appear during certain times of day. Most NPCs are active during the day, while those involved with the underworld might only be found at night. Additionally, some story events and quests can only be triggered during specific times, allowing players to experience different gameplay and narrative outcomes depending on the time of day.
While Beast Saga offers a main storyline and side quests tied to the Seven Great Factions, you are free to explore the world at your own pace. With no time constraints, you can engage in events that interest you. Your decisions will directly affect how NPCs respond to you, with most quests offering multiple solutions. Most of the story quests allow you to influence the direction of the narrative by changing your choices, discovering hidden clues, and altering the course of events. These decisions not only shape the story and character outcomes but may also pull you into the tangled web of Jianghu conspiracies, trigger hidden quests, unlock secret treasures, or lead to unexpected adventures. Your choices may even impact the progression of other quests.
In Beast Saga, you can recruit characters from the Seven Great Factions to join your team. Each of these characters has their own unique backstory and can become invaluable allies in uncovering the truth of the world. The game offers over 300 different martial arts techniques, including not only those taught by the Seven Factions but also hidden legendary skills passed down by martial arts masters, mysterious factions, and royal secrets scattered across the world. You can freely combine these martial arts to enhance both your character and your companions, tailoring your skills to suit your playstyle. As you form bonds with your companions, your choices will affect how they respond to you, shaping the development of your relationships with them. Additionally, through open-ended story decisions, you’ll have the opportunity to invite dozens of other diverse characters into your team, each with their own unique traits and abilities.
In Beast Saga, you can gather various resources and fish for ingredients that are essential for crafting weapons, gear, potions, and delicious meals. Characters can learn a variety of life skills, including medicine, lockpicking, commerce, persuasion, cooking, and fishing. The Lockpicking skill allows you to sneak into buildings during the night when they are closed, while Persuasion can open up new dialogue options throughout your journey, helping you earn NPCs’ trust. Commerce impacts your profits from trading and lets you easily spot traps in business dealings. These life skills not only enhance your character’s abilities but also offer unique ways to interact with the world and uncover hidden opportunities.
Engagement
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
给个人上人吧,美术:6 音乐:6 玩法5.5 剧情8,整体体验还可以,因为是个社畜,断断续续的玩,没想到居然玩了一百多小时。严格来游戏各方面都在及格线徘徊,美术块明显能感受到主美不是很擅长绘画男(雄)性角色,动物拟人这块我是能接受的,音乐数量比较少,这两块明显感觉就是投入不是很多,战斗玩法和数值上就是能玩没有特别惊喜,前面几点总体来说就是普但及格,然后是比较出彩的我认为是剧情,也是对我而言的加分项,文本量大管饱,虽然很典但是有感受到很用心在讲好故事,是这些年来是难得我很少Ctrl跳过剧情的游戏,细品剧情,我多次能在屏幕前哈哈一笑,又或是对一些剧情感受到惋惜,又或是对一些剧情进行深刻思考,作为从“剑”玩过来的80后,挺珍惜还在以侠为核心蓝本游戏的,属于后续如果开发新游戏我还会玩的作品。
虽然游戏有着诸多的小问题,制造原料获取太复杂,商店刷新物品少,刷新慢,难度曲线不合理等等,但江湖味是有了,整个故事的体验还是不错的。
好游戏,近十年武侠游戏里的一流水平
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 233 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原来以为普普通通,其实可以打个7、8分
前面几章和支线感觉真的不错,就是打到第四章去清风崖的听风坡的地方莫名奇妙闪退,怎么都过不去,试了好几次,请制作组修复一下BUG
福瑞题材居然没有什么惊喜或者福利之类,实在令人挠头……但游戏本身制作非常精心,纯当成武侠游戏玩的,好评。
furry实在习惯不了,你说虹猫蓝兔那种纯furry吧,制作组又不敢,明显的主要女角色都是半furry,他自己好像也知道furry是小众,f一半,喜欢不喜欢furry的都玩不痛快。 虽然制作组加了主角人型,但入队女角色看起来还是比“兽耳娘”furry,人不人,兽不兽的,没绷住给了差评。 剧情上,玩梗严重,上一秒在死人危机,下一秒玩烂梗,制作组完全不管梗与世界观合不合。 主线我感觉达不到很多人吹的程度,亮点的是支线,也是我玩下去的动力,一个任务有3-5个解法,玩家可以选择自己喜欢的解决方法。 主线也在努力做不同的分支,非常的自由,理论上说,你想干什么干什么,当然剧情上鼓励你当糖3,自称好人干坏事,坏一半。 所以剧情其实很不王道热血,中立邪恶,你可以选择热血杀敌,但是制作组希望两头平衡,正常玩都是不干不净的。角色都有一股糖3味,自己滥杀无辜,大骂别人杀人,喊着正义制裁干坏事。 江湖很险恶,一点也不武侠,没侠味,想快意恩仇会玩不痛快。正义线也正义不起来,到处都是虚头巴脑。 制作组很希望玩家与自己的角色一起“圆滑”。
重置版要重新开始玩,已经玩了十个小时白玩了,这让我很难受 差评。等玩出结局了如果真的好玩再考虑改不改好评吧
很多人可能会纠结于福瑞元素,但就我体验来看这个真的没什么影响,大家完全可以当作一个类似于《虹猫蓝兔奇侠传》的世界。目前体验来看最大的问题是第五章和第六章有点太赶了,不过小作坊也可以理解,并且制作者也承诺了会把这两章重做,并且我个人认为目前的内容量以及平均质量是完全值得这个定价的,如果你喜欢大侠立志传的话我觉得你大概率也会喜欢这个的。
最后两章内容太少了,而且说是自选要不要福瑞,cg全是福瑞
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