
A classic tower defense game made for VR!
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Languages: English**languages with full audio support
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Игра "Base Defense VR" приятно удивила своей динамикой и вовлеченностью. VR добавляет глубины в геймплей, позволяя буквально почувствовать себя внутри оборонительного периметра. Отстрел волн роботов из различных видов оружия, разбросанных по карте, ощущается очень насыщенно и адреналиново. Разнообразие врагов и оружия обеспечивает стратегическую глубину. Нужно постоянно адаптироваться к новым волнам и выбирать лучшее оружие для каждой ситуации. Графика довольно простая, но она функциональна и не отвлекает от процесса. Управление интуитивно понятно, хотя поначалу привыкнуть к VR-специфике может занять некоторое время. Единственным минусом можно назвать некоторую однообразность спустя несколько часов игры. Разработчикам стоит добавить больше контента, новых типов роботов и, возможно, кооперативный режим, чтобы продлить игровой опыт. В целом, "Base Defense VR" – отличный выбор для тех, кто ищет динамичный и захватывающий VR-шутер, чтобы весело провести время, отстреливаясь от волн врагов. Любителям жанра tower defense в VR точно рекомендую.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
Good game!
Ran around 10 min confused. Needs a much better tutorial and if it were this bad, at least get better graphics.
This game is surprisingly fun if you can give it a good shot. I wouldn't say this game is worth any amount of money yet, but it seems to have a lot of potential. i have only played the first level on earth so I may have missed out on some super cool features, I really don't know. Here are some things I think could really make the game successful: 1: Enemy spawns should not be a set point, but rather something more immersive like a deployment in groups from air ships. Similar to the air supply drop ship, and in early levels it would spawn 1-3 soldiers, but later on it would be dropping large platoons with trucks and other stuff that parashoots to the ground. 2: The basic enemies need a buff to their aim, and a nerf to their damage. Both changes would need to be implemented together because either change would make them much too strong, or too weak. 3: There should be character upgrades. I don't want to say how you should exactly implement it, but I imagine like a skill tree that you can purchase with the red/blue/green crystals that would have upgrades for either information (about your base hp, or air drop supplies), character upgrades (boost of hp, damage, range, or even an ability), and even possibly tower upgrades.
3/5
[h1]Before I played Base Defense VR, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.