
Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!
Most likely between $3.2M and $9M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 91% | approximately $5.3M |
| GOG | $19.99 | 76% | — |
| Epic | $19.99 | 95% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.31 on GOG · Russia (−68%). Compare 35 prices in 15 markets →
Reviews
Themes across 1341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
barony
very immersive game
Brutal but fun.
jogo muito dificil, não joguem, enjoa fácil
low commitment arcade style game with a fun gameplay loop and a lot of classes for different gameplay.You don't need to free the next 2 hours to play. Even better with friends
love it
Unfortunately the tutorial takes longer than the 2 hour return window, or else I probably would have just returned the game and not left the review. It's not worth $20 to me because I only got about 5 hours of enjoyment out of it. The reason I stopped enjoying it was because the game was too simple, but also too fast paced, to be interesting to me. Combat is really repetitive and samey, which doesn't bother me in traditional roguelikes because you can pause and think any time you want. Barony is more like a constant high-pressure run-and-gun type situation, but the items and monsters just aren't interesting enough to carry it.
It's like 3d Spelunky. There should be more games where you go into a deep dark dungeon to defeat an evil lich while battling goblins and ghouls.
Very good art style and gameplay mechanics
Excellent Fun with Friends Throughout runs, you keep nothing but experience Difficult in Multiplayer (Mostly no enemy scaling, but loot and food have to be split in addition to friendly fire, although hunger can be turned off in settings)