
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
Most likely between $5M and $14.1M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 84% | approximately $8.3M |
| PlayStation | $59.99 | 86% | — |
| Xbox | $59.99 | 84% | — |
| GOG | $14.99 | 74% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.80 on GOG · China (−82%). Compare 32 prices in 15 markets →
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1. Konsolowość wyziera z każdego zakamarka. Przeskakujesz nad powalonymi drzewami/wspinasz się na klify ale gupi murek w wiosce to bariera nie do przejścia i zapinadalamy dookoła. Bo tak. 2. Świat jest skomplikowany, ale problemy które spotykamy, są tak sztuczne jak w serialach polsatu. Nie wiem kto pisał dialogi, ale nie zdziwiłbym się, że to było ai. Sens gdzieś tam lewituje, ale mózg ma za krótkie nóżki :) 3. Gameplay to połączenie Alana Wake(tylko, że tam poszlaki były trzymane w ryzach, tu przeklikujesz kilkanaście pobliskich, czekając aż partner szanownie skończy pierdzielić. Nie odklikasz kolejnej, wcześniej) i ostatniego God of War (sztucznie utrudniona walka, łatwa, nawet na maks poziomie, ale jak wrogów kupa, to chaos).
A very good game hidden inside a mediocre one. The game would have been significantly better half it's length.
The game is sufficiently polished, the settings is really interesting. I kinda liked the UX, but often times the UX looked like it was designed for a much more complicated game and then it was dumbed down. The UI was mostly great, but there are parts taht don't fit the genre. The game is extremely long and tedious. The story didn't work for me. I felt like for a game with choices the game tells you quite often what is right and what is wrong. And then there is the gameplay. It's Souls like lite and after ten hours it becomes incerdibly boring and just a chore. There are like 10 types of enemies and 3 bosses. If the game was 60% shorter it would have been fine. I'm 36 hours in and about 70% finished with the game. I am really struggling to continue for how repetitive it is.
打击感烂,格挡判定烂,闪避烂。
An underrated game in my opinion. The combat was good and engaging. The story was phenomenal and the ending I got was very bittersweet but beautiful. I am surprised the game did not get more attention when it released. Definitely recommend for a singleplayer game for those interested in the premise/story. It took me 50 hours to complete with also doing the vast majority of main and side activities.
♥♥♥ iyi diyemem ama vasatin ustu
10/10
++
Very fun game. Side quests and traversal environment get repetitive but I loved the story.
เกมส์ดีนะ ชอบตรงให้สืบ บอสก็ไม่ยากเกินไป ส่วนตัวเคยเกมส์แวมไพร์ ของค่ายนี้มากอ่นก็ชอบเหมือนกัน สืบไปเลื่อยๆเพิ่ล เควสลองมีเนื้อเรื่องที่หน้าสนใจหน้าติดตามทุกเคสวเลย บทคุยเยอะไปหน่อยบางที โดยรวมชอบมากครับ