
Two-player Arcade mayhem in tight arenas - Toss the ball to your opponent's goal before they get the chance!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
СУМООООО
免费 没中文 没成就 《抢球大战》 听到 “Ball Grabbers”(抢球大战),你会想到什么?没错,就是基于物理效果的体育街机风格足球格斗狂欢! 在《抢球大战》中挑战你的朋友,比他们更精准地抢下球,然后 —— 进球得分!根据你的策略选择角色,施展强力射门,把对手铲倒在地,为了击败所有人、戴上 “终极抢球王” 的桂冠,不惜一切代价。 你可以传球、冲刺、铲球、跳跃和投球,但要小心那些突然出现的动物、炸弹、陷阱之类的东西! 游戏中有 5 个细节丰富的精美竞技场可供选择,善用它们的地形和特点为自己创造优势吧!还有 3 位独特的格斗家角色可选,每个都有自己的专长。 《抢球大战》用手柄游玩体验最佳,但也支持两人在同一个键盘上对战 —— 就像从前那样!
MİSAFİR Mİ GELDİ? KARDEŞİNİZ İLE KARANTİNADA SIKILDINIZ MI? İŞTE TAM ARADIĞINIZ OYUN :dd GÜZEL OYUN AMA DAHA ÇEŞİTLİ OYUN TARZLARI GELİRSE GÜZEL OLUR
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Trends
Modeled estimate over time.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Друзей нет
Hey Guys look This Game is 2 player and buy it if you play and play game its very funny
Something missing in this game. It's too simple. Maybe after some updates it will be interesting. Still you can fight in local coop with your friends and have some fun. https://youtu.be/hMn0zIIL2QM
While simple, this game is was incredibly enjoyable. The physics are a little janky but playing co-op with another playing this game was fun overall.
Played with via Remote Play with a friend. Wish their were more options and better obstacles to make the game more challenging. Favorite level was the Chess map, the pieces came in handy as tools to stop my friend from earning points. 6/10 Rating, good to pass a few minutes.
双人小游戏,只能本地联机,有一两个朋友啥的话玩着挺快乐的,在宿舍可以跟舍友玩玩[spoiler]没朋友那只能左右手自己跟自己玩了 [/spoiler]
Doesn't support a second controller so one of the players is forced to play with a keyboard.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.