
The poker roguelike. Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands, discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos.
Most likely between $35.7M and $101.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 98% | approximately $59.6M |
| PlayStation | $12.74 | 92% | — |
| Nintendo | $14.99 | — | — |
| Epic | $14.99 | 96% | #42 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3438 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The king of deck building roguelikes. At first glance, Balatro feels almost entirely RNG. Starting off as any poker game, that’s by design. After a handful of runs, you’ll understand that this game is rooted in rewarding purposeful decision-making. It's here the game begins to open up. In this game, you build an engine centered around discovering joker combinations and manipulating your deck. Your long term goal is to optimize your hand scoring by improving your deck, jokers, and economy. Each run is unique and the decisions you make in each run feel meaningful. You’ll decide things like if spending money one round is worth losing interest next round on potentially better options in the shop. Or which planet cards to prioritize, down to crafting your deck. Balatro has varying levels of difficulty in the form of stakes and types of decks, each with different rules and conditions that make the game challenging even after hundreds of hours. Another great benefit as a deckbuilder - it's incredibly easy to put this game down at any given moment. Being able to step away to change a diaper or be Dad was a huge plus for me. 10/10 - Looking forward to what LocalThunk has cooking in the next update. Earning C++ was a blast! Pros Endless possible runs Decision-making at every turn Rewarding progression Cons No more Gold Sticker Jokers left to earn
could sit in a room flipping coins for the same effect
谁也是从戴夫那里过来玩的呢~~~超有难度,真的很上头~~~
才玩了几个小时,然后玩着玩着就感觉这个游戏给我一个真的纯随机的感觉,再加上BOSS的逆天机制限制很大,几乎没有构建牌组和流派的感觉。也就是说玩到现在我都搞不清这游戏有什么流派怎么搭配。 好像就是纯堆数值就能过,堆不了就整段垮掉。然后看了下差评区,果不其然。 感觉有用的几张牌就是加手牌上限这种的,其他的游戏牌一整局都刷不到一次,小丑也很奇怪还有负面效果.......就好像你用毒毒会随机毒到自己剩一滴血一样,这种机制到底有什么存在的必要........... 机制设计的不像是构建流派的样子,真的就搞一些奇奇怪怪的机制然后放玩家进去随机,没有什么玩游戏的感觉,不如说你每次想前期发育一下,都会被随机的逆天机制掀翻你辛辛苦苦去拼凑的数值......... 到底在玩啥啊这个游戏.......... 独游都要给我干出ptsd了,全是这种逆天设计还不改的.......
Its just a funny little card game. I wont get addicted right?
Goty of the year 20/10 masterpiece good
有亿点上头
balatro
play it
balatro