
The forces of evil have invaded the land. A labyrinth of evil has appeared in the kingdom and legions of monsters are pouring out of its vile depths. The king has called upon a small party of heroes, the Champions of Virtue, to vanquish the demon within and free the land from a grim fate!
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Attack of the Labyrinth +" is a badly made 2D top down retro pixel twin stick shooter (yes, another one) that's thematically a weak ripoff of Gauntlet, but with shallower gameplay and lower production values. The big selling point is local co-op, which PC gamers don't care about because we use PCs and have internet access. Smart move, game designers, making games for nobody. In a refreshing change of pace from most retro pixel crapware polluting Steam, you can change the controls here. That's not enough to save this dumpster fire. Resolution can be changed too... not. You get the option, but all that does is change the filter/scaling, it doesn't actually change the resolution. You still get the same ugly, lumpy pixels. A choice was made to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. These flaws push this game far below minimum acceptable standards for PC. While this is currently "free", that's simply not true. This was a paid product but the developers abandoned that when they discovered nobody would bother paying for a crap Gauntlet ripoff when they could play the original, better game for free in a web browser. So they opted for a different funding tactic: The game features a heinous and unacceptable EULA that demands the developers can spy on you, collect your data and sell/use it as they wish (possibly in violation of international laws such as GDPR). This is just another reason to warn gamers away from this mess. Remember, if the product is free, YOU are the product. Stay safe out there.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tags: Topdown Shooter Additional Tags: Delete Local Content & Remove from Library TLDR: Swarmed by ranged enemies that shoot out of screen. Constant enemy respawn. No XP for the grind. Mazes, keyhunt and door finding as main goals. As a free game that features local co-op this is alright. But I do not know that I would want to drag someone I know in to play this with me. It is a tad too simplistic and frustrating of an experience and gets old fairly quickly. Normally I would not go out of my way to review a free to play product negatively but since I have this product locked in my library through bundle purchases I find myself having to. The pixelart was kinda cute-ish but there is not a ton of variety in the assets so it gets samey quickly. I would prefer to play Binding of Isaac or Enter the Gungeon rather tha play this. Removing local content permanently and hiding from library for declutter so better games can have better visibility in my collection.
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
1920
Not fantastic - even now that it's free.
The developer seems nice but I found the game to be very repetitive and grindy. The core mechanics are not engaging and it isn't exactly fun to play after the first few levels.
Labirent veya dungeon mu desem bilemedim hep bir adım ileri giderek bölümleri geçtiğimiz güzel bir oyun.
Один раз поиграть можно. Но я бы поиграл о что-то другое
This game is simple, yet pretty addicting. My first run lasted me an hour, and it felt pretty good learning what to do. It does feel a little unfair at times, but usually if you take damage, you only have yourself to blame. My only complaint is that there isn't much to do when you learn the ropes, you walk around shooting enemies, maybe pick up a one use scroll, and that's pretty much it. There are 3 weapons for each character, and the weapons function similarly to Mario powerups; you start out with a peashooter, upgrade to something better, then get something really good. If you die, you go back to the first weapon. It's a pretty unique weapon system for a roguelike, but it really does leave a lot to be desired. The game is fun for a run or two, but you can only get so much of the gameplay before you start getting exhausted. It's definitely worth an hour or two of your time.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.