
Build a town in a post-apocalyptic world. Gather resources to expand and survive. Express your moral and ethical views by setting laws that affect how people live. What kind of society will you make?
Modeled estimate, not a reported figure. How we estimate →
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Abandoned. Lean and dry. Wouldn't spend more than $5 for it.
Abandonware. At least this is delisted.
Sadly it looks kinda abandoned even the game graduates from Early Access. One of the reasons why I regret buying this game for the long time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyed playing the game. Good luck.
This game is challengin', but it's still great.
Boring and slow. Just not what you think it is going to be. Needs a LOT more.
One of the best (and unique) citybuilding-games, I started playing this pre-alpha. I never get bored playing this. I'm sorry that it's not on Steam any longer.
Can't place buildings for construction unless you have all of the resources. Sounds ok, just gather some resources. But if your first storage building is full then you can't collect any more resources. So build another storage building, right? But you don't have enough wood. So you just collect some more wood. But you can't, because your storage is full...
grate idea but end up very bad.
Good concept, unfortunate developer.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.