
Explore Ancient Egypt in this action-adventure game. Battle powerful enemies, unveil conspiracies, and discover the origin story of the Assassin’s Brotherhood.
Most likely between $11M and $31.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $8.99 | 86% | approximately $18.4M |
| PlayStation | $14.99 | 91% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.07 on Steam · Ukraine (−66%). Compare 15 prices in 14 markets →
Reviews
Themes across 2188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
11个小时,我连游戏都进不去,18次人机验证给i我搞死了啊啊啊啊,现在想退款也不行,育碧4000加啊
"Законы исходят от здравого мышления, а не от Бога, а потому ничто не истина и всё дозволено."
♥♥♥♥ ubisoft and their launcher, i hope they're gonna go bankrupt, i will never ever spend a single cent on this trash company anymore as long as they're pushing ubisoft connect. your launcher doesn't ♥♥♥♥♥♥♥ work, I have to spend hours trying to troubleshoot how to ♥♥♥♥♥♥♥ log in. Piece of ♥♥♥♥ company.
罐头生产公司的初创产品 一眨眼已经快十年了 还记得当初看B站聂俊的评测对这游戏万分向往 当初确实惊为天人 很快的就通关了而且意犹未尽 这么多年以后倚靠宗门再次打出全成就 已经吃罐头吃到想吐了 ================================================== 主观评分:7/10(可圈可点)
one of the best assassin creed game franchinse
Einmal habe ich komplett Game fertig gemacht, ich glaube 2019-2020 war dass. Jetzt nach 6 Jahre mache ich wieder, weil Spiel ist wirklich super. Geschichte ist super.
BAD RPG MECHANICS, Main Quest becomes unplayable without a high level and forces the player to do boring sidequests
개인적으로 이집트 문화에 대해서 엄청난 흥미를 가지고 있기 때문에 갓작이었음 어딜 돌아다니든 개재밌고 빨리 결말 보기 싫어서 메인 퀘는 안하고 서브퀘 다 깨고다님 ㅋㅋㅋㅋㅋ 모든 면에서 구현도 너무 잘 되어있고 새로 알게되는것들도 많아서 공부도됨 어쌔신크리드 시리즈들중에 제일 재미있게 한듯
[h1]Assassin's Creed Origins[/h1] After spending quite a few hours exploring Egypt and eventually finishing the main story, I can say that Assassin's Creed Origins is probably one of the most interesting entries in the series for me It feels different from the older Assassin's Creed games, but at the same time, it still manages to preserve the feeling of being an Assassin's Creed game [h2]The World & Atmosphere[/h2] The first thing that really stood out to me was the world Ancient Egypt is absolutely beautiful. From Alexandria and its Greek influence to the deserts, villages, temples and the pyramids of Giza, the game does an amazing job of making the world feel alive There is a huge variety of environments, and travelling from one region to another rarely feels repetitive I especially enjoyed simply walking around and looking at the architecture. The cities feel distinct from one another, and there is a lot of attention to small details Markets, farms, temples, wildlife, people working and travelling around the world all help make Egypt feel like an actual place rather than just a map filled with objectives [b]The atmosphere is probably my favorite part of the game.[/b] [h2]Historical Authenticity[/h2] I also really appreciated how much the game tries to represent Ptolemaic Egypt Obviously, this is still a video game and historical accuracy is not absolute, but the mixture of Egyptian, Greek and Roman influences makes the setting particularly interesting The architecture, clothing, weapons, settlements and religious elements all contribute to that feeling Visiting places such as Alexandria, Memphis and Giza while knowing their historical importance makes exploration much more enjoyable For me, this is what Assassin's Creed does best: taking a historical period and turning it into something you can actually walk through and experience [h2]Exploration[/h2] Origins encourages you to explore rather than simply follow the main objectives There are tombs, temples, ruins, camps, caves, hidden locations and plenty of things to discover while travelling through the world Senu is also a great addition to exploration. Being able to fly over an area and look for enemies, objectives and points of interest feels much more natural than the traditional Eagle Vision from previous games I also liked that the world doesn't constantly feel like it is pushing you toward the next objective Sometimes I would simply start travelling somewhere and end up spending a considerable amount of time exploring something completely unrelated And honestly, [b]those moments were some of my favorite parts of the game[/b] [h2]Combat[/h2] The combat is probably the biggest change compared to the older games. It feels much more direct and physical. Instead of relying almost entirely on counter-attacks, you actually have to pay attention to positioning, dodging, blocking and the type of weapon you're using At first I wasn't completely convinced by it, especially because it can feel somewhat clunky in certain situations But after getting used to it, I started enjoying it quite a lot Different weapons have noticeably different feels, and fighting stronger enemies requires more attention than simply waiting for an attack and countering it It also works surprisingly well with stealth You can still approach camps quietly, assassinate enemies and use the environment to your advantage, but the game doesn't force you to play that way all the time [b]You can still play like an Assassin, but Origins also lets you go full action if that's what you want[/b] [h2]Bayek & The Story[/h2] Bayek is probably one of the strongest parts of the game He feels like a believable person rather than simply another Assassin's Creed protagonist moving from objective to objective His relationship with Aya, his connection to Egypt and especially the personal motivation behind his journey give the story a much more emotional foundation I also liked the way the story gradually connects Bayek's personal journey with the creation of what would eventually become the Assassin Brotherhood That said, I don't think the main story is perfect There are moments where the pacing feels uneven, and some of the characters and plotlines don't receive as much development as I would have liked Still, Bayek himself carries a lot of the story, and his journey is interesting enough to keep me invested until the end [h2]The World Feels More Important Than The Main Story[/h2] One thing I noticed while playing is that I often found myself more interested in the world than in the main quest There is something satisfying about simply riding through the desert, discovering an ancient ruin or entering a tomb without knowing what is inside The setting is so well constructed that even ordinary exploration can feel like part of the experience The game doesn't need to constantly give you something spectacular to do Sometimes just being in Egypt is enough [h2]The Leveling System[/h2] This is probably one of the aspects I enjoyed the least The RPG elements work reasonably well, but sometimes the level requirements can make the world feel less natural An assassination that should logically kill an enemy can fail simply because your Hidden Blade isn't upgraded enough I understand why the system exists, but it can occasionally take away from the fantasy of actually being an Assassin Fortunately, upgrading equipment and progressing through the game isn't particularly difficult, so it never became a major problem for me [h2]Sound & Music[/h2] The music fits the setting extremely well It isn't necessarily the kind of soundtrack that constantly stays in your head, but it does an excellent job of creating the atmosphere of the game The combination of music, environmental sounds, animals, crowds and the general silence of the desert makes exploration feel immersive There are moments when simply riding across the desert with the music playing in the background feels better than doing another quest [h2]So, Is It Still Assassin's Creed?[/h2] I think this is where Origins becomes particularly interesting It doesn't feel exactly like the older Assassin's Creed games The combat, progression system and open-world structure make it feel closer to an action RPG, while stealth is no longer the only way to approach most situations But I don't think that necessarily makes it worse The core ideas are still there: historical settings, exploration, assassinations, hidden locations and the conflict between different factions Origins simply presents them through a different structure And considering that this is a game about the origins of the Brotherhood, I actually think the change in direction fits the setting quite well [h2]Final Thoughts[/h2] Overall, I really enjoyed Assassin's Creed Origins It has one of the best worlds in the series, an incredibly interesting historical setting, a protagonist that is easy to care about and a combat system that, while different, becomes quite enjoyable once you get used to it Its biggest strength is definitely Ancient Egypt itself The game makes you want to explore simply because there is always something interesting to look at or somewhere worth visiting The story has its weaker moments and the RPG mechanics aren't always a perfect fit for Assassin's Creed, but neither of those things stopped me from enjoying the experience If you enjoy historical settings, exploration and open-world games, [b]Origins is an excellent experience[/b] And even if you are mainly interested in the historical side of Assassin's Creed, I think Egypt alone makes this game worth experiencing The game doesn't just give you Ancient Egypt as a backdrop for the story [b]It makes Egypt the experience itself[/b]
É um jogo muito imerviso e um espetáculo de criação de mundo. Estou jogando o game na resolução QHD com os pressets no máximo + reshade para refinar as cores e contrastes. Eu consigo até sentir a areia do deserto na minha bunda de tão impressioante que o jogo ficou. Único problema é o combate que é meio engessado, os inimigos tem dois tipos de golpes no máximo, tornando bastante repetitivo e simples. O pior que ainda sim, eles dão dano pra caramba, então você precisa tomar cuidado.