
ASMR Journey is a jigsaw puzzle game that takes you on a relaxing visit to lively and magical environments.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Positives+++[/b] +The positions of pieces are saved when going back to the selection screen. +The music is enjoyable! ♪ +Sounds effects are nice. +Option to see only the border pieces. +The images are alright. The animations are slow so it's not too distracting when solving the puzzles. [b]Observations and suggestions~~~[/b] ~It would be nice to have a confirmation on the "reset jigsaw puzzle" menu option. ~Music and sounds effects are a bit low even at 100% volume specially for an ASMR game. Maybe adjust it so that it's a bit louder? ~Add an option to change the background color. Because of the color of the pieces, some of them are harder to see depending of the background. ~I think the ASMR theme could have been exploited more. [b]Negatives---[/b] -Pieces do not snap together. They only snap to the board. -Pieces position is recentered under the mouse instead of staying where it is when grabbing it by a corner for example. -The snapping distance is really small. There is also no place to adjust it to make it more enjoyable. This is the biggest concern about that game. I don't want to move pices pixel per pixel to try to find the right spot when I know where a piece goes. It's tedious and not fun :/. -Bug where I can't pick up a piece if this piece is over an already placed piece on the board. The only way to get back that piece is to shuffle all pieces. -Bug when sliding music and sound FX slider in menu, it also pick up pieces at the same time. Need to be sure that when the cursor is doing stuff in the menu, it does not affect the pieces under it. [b]Conclusion[/b] You can choose from 60, 144 or 350 pieces when doing one of the 5 availables puzzle. Music and sounds are relaxing. There is not a lot of puzzle to do. There are bugs and behavior that make it not as fun as it can be to play.; Particularly for a relaxing game, nobody wants to be frustrated placing piece with a very tiny snapping distance. I would not recommend it as of now, but if the developers improve it I might review it again.
This game is really helpful for when you need to relax for any reason. It also calms you down well. Really happy with this game as it helps me calm down if I am feeling any negative emotion.
A very cute, visually beautiful and relaxing jigsaw puzzle game. You can choose the number of pieces too. I finished all the puzzles in 3 hours when doing different numbers. I can see myself doing all the puzzles again someday in the future.
已通关 全成就收集 传统的拼图游戏 难度适中 画面鲜艳 适合打发时间休闲游玩
É incrível. Adorei o fato das peças serem animadas, dificulta e desperta muito mais a curiosidade.
Does what it says on the tin
Amei, além de lindo é muito divertido! Fiquei com o gostinho de quero mais haha
Ótimo porém curto.
Moar puzzles pls! Magical music & effects
It's genuinely good — 8/10 I'm a big jigsaw puzzle fan, but this was my first time trying one on PC. This game definitely has its own unique vibe and strategy compared to physical puzzles. The animated pieces are a really nice touch — they make it much easier to spot important chunks and distinctive details. My only real complaint is that the "grab" radius feels a bit too tight, especially on higher difficulties like 350 pieces. Having to click almost pixel-perfect to snap a piece gets pretty annoying after a while. A slightly more forgiving radius would make the experience much smoother. That said, the music and overall atmosphere are excellent. If you enjoy jigsaw puzzles and want something fresh, definitely check this one out.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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