
A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
Most likely between $65.1M and $184.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 92% | approximately $108.5M |
| PlayStation | $59.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $39.99 on Steam · Türkiye (−33%). Compare 16 prices in 15 markets →
Reviews
Themes across 1875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love this game so much
I love the action, and how it is all about overcoming hesitation and making sense of the chaos, and maintaining pressure until the right time comes. It's challenging at just the right measure (very, but not insanely), and mastering the combat feels so damn rewarding, you will look back and realize just how far you've gone, and be very proud of yourself. It has huge depth but it's not impossibly complex to understand without guides. The customisation options are as complete as anyone could ever hope them to be, there's just no limits. Dude this game is GOOD!
不错
Primer AC que juego luego de terminar la saga souls y esta gente lo que toca lo hace divertido es impresionante, recomendado si quieres disparar y destrozar cosas pero igual quieres un buen reto. Además de que el juego esta muy bien optimizado y se ve espectacular
One of the best mech games out there, just wish the multiplayer had dedicated servers
烂
Every single hour of my "playtime" has been spent in the garage while I eat tortilla chips and hummus and watch Batman 2 where the Joker is a Ham Mill and Upside-down Air Can so it becomes Cold with my roommate I've never even played this game before
I'm a long time Monster Hunter fan and from the gameplay I saw previewed for this game, it looked similar. In some ways it is and in some important ways it isn't. Building sets that suit your style of combat is there, along with learning enemy movements. It's very satisfying to struggle against a boss, change out your load, and then take them down the next run. Obviously the setting is very different from MH, but I was looking for something different anyway. I haven't seen too many differences in attacks from enemies as so far it's been lasers, rockets, and explosions. Most of the time a dodge will get me out of harms way. Mission preparation is where I feel the biggest differences lie, as MH forces you to consider all the different items you'll need to take depending on the monster and the map environment. Here, it's more about swapping out a few parts or weapons to see what blows things up faster. Any mech can get around the map just fine and I've yet to encounter environmental hazards. And since the majority of parts come from being purchased rather than made, I can pick a mission with the best payout to get my build up and running in about twenty minuets rather than the hour for a MH armor set. The pacing of the missions is also much faster, emphasizing speed over methodical gameplay. It's a sprint rather than a marathon. In terms of comparison for Monster Hunter fans, I'd consider this closer to Rise/Sunbreak. I'm past the first chapter and so far it's been a fun ride to see all the different mechs to fight. I'm looking forward to seeing if things change up any further going forward.
Juego muy bueno a la par que entretenido, la progresión es increíble, tiene tantas combinaciones de armas y cuerpo del meca que puedes hacer tu propia build, las misiones son muy variadas, y la historia es genial, definitivamente lo recomiendo
不快度の高いバグをずっと放置していて運営が信用できない 9000円弱払ってるんだからちゃんとして欲しい