
Experience true combat gameplay in a massive military sandbox. Deploy with a wide variety of single- and multiplayer content, a massive arsenal of modern weapons and vehicles, and limitless opportunities for content creation. Authentic, diverse, open - Arma 3 sends you to war.
Most likely between $138.1M and $391.2M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $16.65 on Steam · Ukraine (−44%). Compare 15 prices in 15 markets →
Reviews
Themes across 2511 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Awalnya beli karena kelihatannya seru, ternyata jauh lebih kompleks dari yang saya kira wkwk. Kontrolnya banyak, terutama kalau mulai masuk kendaraan, pesawat, waypoint, dan editor. Beberapa hal yang kelihatannya sederhana ternyata harus belajar dulu cara kerjanya. Tapi setelah mulai paham, justru di situ serunya. Bisa bikin pertempuran sendiri, atur pasukan, kendaraan, pesawat, dan macam-macam skenario. Ditambah mod, isinya jadi semakin banyak. Grafisnya juga masih bagus menurut saya. Bahkan setelah main beberapa jam, saya masih sering menemukan hal baru. Minusnya: learning curve-nya lumayan bikin kepala panas 😂. Kalau cuma mau langsung masuk dan perang, ini bukan game yang paling simpel. Tapi kalau mau game perang yang bebas dan bisa dikustomisasi sesuka hati, Arma 3 worth it.
game be gaming
Good
Hey kiddo, Handsome Jack here... and I just played Arma 3, and apparently someone looked at military simulators and thought, “You know what this needs? A game where it takes twelve minutes to figure out how to stand up.” Finally. A simulator for real workplace efficiency. You start the game thinking you're an elite soldier. Five minutes later you're lying face-down in a bush because you pressed the wrong button and your character apparently decided that the best response to enemy fire was to become part of the landscape. The scale is incredible, though. Huge maps, vehicles, aircraft, tanks, helicopters, boats, weapons, squads, multiplayer... You can basically conduct an entire military operation. Assuming you can figure out how to operate the damn radio. And the realism? Oh, kiddo. WAY TOO MUCH REALISM. In most shooters, you get shot and immediately regenerate behind a wall. In Arma 3, you get shot and suddenly you're having a deeply personal conversation with the ground. You spend twenty minutes walking toward an objective. You hear a gunshot. You don't know where it came from. You are dead. Fantastic. Excellent tactical planning. The campaign is ambitious, the sandbox is enormous, and the multiplayer can produce some absolutely ridiculous moments. One minute you're participating in a coordinated military assault, the next your helicopter pilot has crashed into a tree and everyone is screaming over the radio. That's not a bug. That's team-building. And the modding community? Absolutely insane. You can basically turn this game into whatever you want. More weapons, new maps, new factions, new scenarios, completely ridiculous experiments... At this point, Arma 3 isn't a game. It's a military-themed operating system. The biggest problem is also the biggest strength: the complexity. There is a LOT to learn. Controls, equipment, movement, communication, vehicles, tactics... I spent more time learning how to play than some games take to finish. But when everything finally clicks? Oh. OH, KIDDO. You're moving with your squad, covering sectors, communicating over the radio, coordinating an attack, calling in support, and watching your entire plan actually work. You feel like a military genius. Then your squad leader tells you to move left and you accidentally walk into a mine. Promotion denied. So yeah, Arma 3 is absolutely not for everyone. But if you want a game that lets you experience military operations with an absurd level of freedom and complexity, it's hard to beat. 9/10, kiddo. Incredible sandbox, insane realism, endless possibilities, and enough controls to qualify as a second keyboard. I'd give it a 10, but apparently I have to spend twenty minutes configuring my radio before I can tell my team that I'm being shot. That's unacceptable communication infrastructure. Hyperion would have solved this years ago. We'd just install a button labeled: “SHOOT THAT GUY.” Problem solved.
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kaç tane tutorial baktım aq hiç birşey anlamadım servermı kalmadı ne olduysa artık
게임을 샀다. 캠페인을 깼다. 모드를 깔았다. 2주가 지나있었다....
fun and can creat your own battles
говно русофобское
Dunno just got trough tutorial