
The Arctic doesn’t forgive your mistakes. You need to come up with a good strategy to make the business successful. It sounds hard; however, it is not that easy to scary you, and you accept the challenge, don’t you?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese
Engagement
Reviews
симулятор багов
游戏上手简单,如果内容更丰富就更好了,希望开发者能加个提醒功能,能提醒船的耐久度不足。增加在船低于一定耐久度后增加运送成本,毕竟船体老化,维护起来就不方便了。也希望船能够耐用一些,造一级的船运送一次任务就直接损毁没有了。
Good chill game. Bugs here and there
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Modeled estimate over time.
Hours played at review time, across 32 reviews with recorded playtime.
喜欢这个题材。说几点不足 1快捷键没介绍,什么都要猜,速度,地图缩放 2地图缩放有bug,
Bugs... bugs... and many more bugs.
The core gameplay loop of this game is just jumping between the contract and fleet menus. All you have to do is repair the ship after a contract and find a new contract to send it. It's okay. The loop is mediocre, however it can be fun. Do you enjoy jumping through the interfaces of various games? Do you love just sitting in the menus of some of the top games? Then this game is a cheap bit of fun that you could have for 1-2 hours.
This game is very simple and simple game can be fun but in this case it's just a bit too simple. Also the main task of this game is waiting for new contracts to appear but the in game clock just goes by too slow. Zooming in and out is pretty buggy and i find it hard to zoom in on the outer areas of the map. I would say the most immediate action the dev could take to improve gameplay is just speeding up the clock and/or increasing the amount of contracts that appear in game. I am willing to give this game some more trys when updates/ the full game comes out.
极其极其极其极其极其极其极其极其极其无聊的游戏
4399级别的小游戏,玩了1个半小时感觉有点无聊,到目前为止没有什么新的更新。
2小时不到就把游戏体验完了。 作为一款模拟经营游戏,太简单了,内容匮乏,BUG目前较多。 1、看教程过程中,看字速度慢,不知道为什么声望就负了,负了7位数还是多少,没看,重新开档就没问题了。 2、右上角的目标点开后再点其他界面,目标就打不开了。 3、运输完成、需要修理在后期弹框过于平凡,导致我在船厂修理目标船的时候会不容易选中,而且容易跳目标。 暂时不推荐此游戏,不过可以给开发商一点时间完善游戏内容。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.