
In Apocalypse? No! you play as a survivor accompanied by his faithful dog in a world in ruins, survive against the creatures, help the characters of this world, discover very varied maps: From a peaceful forest, through survivor camps to ruined cities.
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In Apocalypse ? No ! you play a survivor accompanied by his faithful Apocalypse? No!, you play as a survivor accompanied by his faithful dog in an apocalyptic world, survive against the creatures, help the characters of this world and face the Apocalypse.
A new mob, the new NPC system, two new achievements, and many other improvements await you in update 1.6.0.0!
Discover many varied maps: From a peaceful forest, through survivor camps to ruined cities, these maps are just waiting to be explored. In total, there are 36 different cards available in the game.
These lands are ruled by 4 main factions:
The democratic regime of the army
The regime's rebels
Independent Survivors
Religious fanatics

In Apocalypse? No! your main objective is to survive against the creatures that want to kill you. When you start a game, you appear with only a knife an a gun. As you progress in your game, you will unlock additional weapons as well as objects allowing you to defend yourself. During your exploration, you will meet many NPCs, some of whom will need your help. Throughout the game, you will have the opportunity to educate your dog: teach him to follow you, to defend you or to look for treasures.
The apocalypse has caused the appearance of many creatures! Zombies, slimes, hiders, didirocks, as well as radioactive creatures like giant insects or radioactive animals. Also find passive creatures like wolves, rats, chickens, rabbits and more!
Many non-player characters populate these lands, some of them need your help. Help them by providing them with resources, protecting them from tough enemies, and more!
You can teach your companions to defend you against zombies, search for treasures, or even defend positions!








In order to diversify your games, different game modes are available:
Normal mode
Apocalypse Mode (Apocalypse Mode allows you to face tougher creatures, you will also have a new constraint: hunger.)
Hardcore apocalypse mode (Hardcore apocalypse mode takes the constraints of hardcore mode, but adds an additional constraint: death is definitive.)
Time trial mode (Time trial mode challenges you to survive within a given time. In order to gain time on the counter, you must kill the creatures. If the countdown reaches 0, it is the end of the game.)
Each game mode allows you to enjoy a local co-op mode included:

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Portuguese - Portugal
Reviews
Developer is one of those that just doesnt seem to care that this game could be huge and he has a chance to earn alot of money with it. It really is that close to being great....has the visuals and other things to build on that are an IT FACTOR when releasing a game to EA. This works well for developers who frequently update and fix a game, or add/remove things suggested by the community. But he refuses to work with the community and take suggestions then implement them. The game needs mouse and gamepad support for one...simple standards for this game's genre and options are not even in the game. It could use optional auto aim/auto target and auto attack/auto shoot also. An option to toggle on or off when combat starts. Many games like this succeed because of options that allow the player to be less stressed while gathering, farming, or questing. So if attacks are happening during progression, the player should be able to auto attack and target the nearest enemy...then move on with their game play. Intuitive controls and mechanics like battle awareness for the playable character are very important features. Balance as well is needed. The game misses all of this and makes it impossible to play basically. The dev did updates to content for some odd reason when that wasnt even an issue. Its like he ignored what paying players wanted. If a player cant use a gamepad or the mouse, engage in battles properly, survive long enough to progress, and have a fighting chance in the beginning (balance is really messed up, you dont get anything to start with) then a developer certainly shouldnt be worrying about adding content. I think if the player is given a good start in the beginning, something like a supply chest filled with items to aid the player while getting a handle on things....it could maybe work. But none of this is given, nor is the dev interested in collaborating with players. So no dont buy it.
承接游戏的时候,原以为又会是一款丧尸题材的像素风格幸存者肉鸽游戏;没想到接触到了游戏后,发现这算是一部生存类搜、打的游戏。 不过最终,我败给了它的按键设定了。 它的设定似乎需要三只手才能流畅操作。 移动设定:给出的按键提示是ZQSD?啊,竟然是法式键盘提示。但是很绝的是,对于美式键盘WASD是可以操作的,Z和Q也是可以操作的。 攻击设定:没有键位设定,只能用鼠标点,但鼠标不决定角色的攻击方向,而且开窗口化鼠标不锁在游戏窗口中会误触。 互动按键:E是打开自己的物品栏,而与物品互动是“回车键”。 也就是说,我只要是想互动物品,我要么是左手移过去,要么右手要放开鼠标,就如同收起自己手里的武器,站立着去互动。这可真是一个拟真的末日游戏! 至于动作反馈?没有!丝毫反馈都没有,丧尸甚至都没有攻击动作,它就是上来贴贴便不断掉血。主角的攻速缓慢,没有其它的动作互动,所以像是一部“逆弹幕”的游戏,不断地退退退,打打打。 甚至,ESC菜单还不暂停游戏。 这就像是个大学生的半成品毕业设计,因为成品是应该有“退出游戏”按钮的。 最后,感谢游戏厂商提供给【网|易】U_U鉴赏家组的游戏牵线。 欢迎关注【网|易】U_U鉴赏家组!
Je le conseille le gameplay est simple et facile a prendre en main, plein de petite référence caché amusante et des quêtes qui peuvent être marrantes à faire
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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