
Explore a strange and dark afterlife as the Undead. Inhabit the body of a Skeleton or Fleshy Corpse and build a new life in The Droughts, a giant desert of ancient ruins and occult monsters. Craft powerful spells and befriend or battle other players in a single open online world...
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has an amazing vibe to it that you can't get with any/most modern games, or any games that I've played for that matter. Something about being alone walking through the desert, speaking to these weird creatures trying to figure things out, idk the graphic style weirdly gives me nostalgia even tho im usually not a fan of these kinda graphics. It feels homecooked in the best way possible where the dev/devs can have their own creative freedom to do what they want and it feels unique and not like a corporate shill. They added cool systems like custom designed spells that have different cool elements like poison and blood, you have ability to build your own base, build your own gear etc. Now here comes the bad, the game's system is designed around PVP, items lost on death, which isnt inherently bad in my opinion, but there is almost no players currently to fill that gap, there is also a huge lack of PVE/mobs world is pretty damn empty even in spots claiming to be filled with mobs, Could be wrong but also seems like logging out deletes all your progress also, materials may be easy to farm but with not that much PVE/PVP, alot of wandering (which i do enjoy) but with all my progress lost every launch it feels a bit pointless, and for that reason i won't be coming back to this game very much. I want to like this game so badly, unique visuals and story, some cool mechanics and features, and an overall nice vibe. Honestly i feel like with updates and tweaks this game could blow up like crazy, base building with magic and bosses in a sick creepy desert world? with pvp? there's nothing like that and its truly pretty unique and cool overall. I hope the devs can keep working on this cool little game as i do think it has great potential but currently to me it just seems like a super good idea just being left to rot. If i see devs making some meaningful progress i will happily turn my vote into positive but for now it will be negative. Thanks.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gastei 40 minutos da minha vida jogando este jogo
没啥讲的
Инди-головоломка с элементами платформера и анимацией в стиле ретро. Плюсы: Уникальная механика — оригинальные головоломки и интерактивные элементы; Яркая графика — привлекательная ретро-стилистика и анимация; Интуитивное управление — легко освоить и приятно управлять персонажем. Минусы: Короткая продолжительность — игра быстро заканчивается; Однотипные уровни — мало разнообразия в локациях; Баги с анимацией — возможны проблемы с визуальными эффектами. Итог: Animyst — для любителей инди-игр и головоломок. Привлекает яркой графикой и уникальной механикой, но может разочаровать короткой продолжительностью и возможными техническими недочётами.
Surreal, yet oddly captivating in its own bizarre way.
Not great but very evocative. Better than Guild Wars 2 for sure.
hoochika.... y'all.
Definition of a Fever Dream.
it has potential
I like it
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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