
250 years ago, on the world of Nipponia, twin siblings Taneela and Tanaka seek to become Adventurers like their father. On the day of their registration, they are contacted by Mavis, the Crystal being of their world. Can they gather enough forces to stand against the rising evil in their world?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Classic JRPG feel, but tons and tons of options for how you want to customize your characters' skills. Can change classes, level up specific weapons, add extra skills (at a cost of course) and a lot more. Really adds some strategy with all the customization features! I'm only at level 10, but it appears that while there are some linear elements with some quests, there's a lot of non-linear stuff you can do with side quests and just exploring in general as well! Disclaimer: I got this free as a beta tester, but my words are my own!
This game is really good. I love the fact that you can do whatever the game has to offer, especially the monster taming.
Disclaimer: I received the game for free as a Beta-Tester. The game has the old-school feel of a SNES-era RPG. There are a lot of playable characters, somewhat reminiscent of Final Fantasy VI (and later) games. The characters each have a personality of their own, which unfolds through the cut-scenes. There are also a variety of job-classes and class skills, so battle tactics can be experimented with and changed up. That's a neat aspect to the game. There are side quests galore, some weapon/equipment customization elements, and a rather unique system that allows you to either sell monster cores for in-game currency or apply to party members for bonus XP. I haven't completed the main story line yet, or even started some of the side quests, so I'm not sure how the story ends yet. I intend to keep playing to find out, even though beta-testing is over. The story line is intriguing and I need to know how it ends! Would recommend to anyone who enjoys an old-school RPG and/or an interesting story.
O jogo fica extremamente repetitivo, sem grande inspiração para história ou monstros e lutas. Apesar de um mapa grande e bastante liberdade ao jogador para se movimentar e escolher o que deseja explorar, além de realizar as missões secundárias, o jogo é extremamente maçante, cansativo e chato. As batalhas e efeitos poderiam ser mais rápidos também, já que são muitas, muitas batalhas...
I don't know what the other reviewers found so special about this game. Well, I only played for about four hours. And I have to say, I didn't find my experience particularly good. For one thing, the world is empty. There are hardly any people in the towns, and the overworld is quite desolate. On the other hand, there are battles galore. A JRPG without battles would be rather strange, wouldn't it? If only they were a bit more interesting. But they're basically just boring, almost always the same enemies in one area. Tactics? Just smash everything you've got. On top of that, the developer has revived one of the biggest weaknesses (for me) of old JRPGs: the enemies level up with you. So grinding is practically pointless. Our party starts with two people; you can buy people in the guild... but it costs a fortune... money that's hard to come by. You also quickly gain two more party members through quests. So far, so good. So we have two fighters, a priest, an enchanter, and (purchased) a mage. Well, now come the problems. Your priest can barely heal anything; he's useless for combat. Your enchanter is completely pointless (at least so far). The mage does practically no damage. And hey, I barely got the party up to level 20. The actual story is supposed to start only when the party has enough experience. And we can use the quests for that. There are the (repeatable) elimination and collection quests, which don't give you any money, just a few points for your guild ranking. Then there are the actual quests, which give more points, but hardly any money. For me, selling looted armor was the main source of income. Oh yeah, you can upgrade armor and weapons... they have slots where you can insert cards. These are found as rare loot... and make practically no difference. I could go on and on, but it should be clear that I simply didn't like this game.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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