
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Most likely between $3.7M and $10.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 62% | approximately $6.1M |
| PlayStation | $49.99 | — | — |
| Epic | $49.99 | 86% | #37 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $25.33 on Steam · China (−49%). Compare 31 prices in 15 markets →
Reviews
Themes across 1702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Don't be looking for some epic story telling, it is a horde shooter on the tin. If you enjoyed the first one then you will enjoy this one.
I don't see what people have been ranting about. The game's genuinely fun, with how varied the different xenos are, along with the synths trying to protect their research. The variety of weapons, classes, and perks just makes playing a blast.
Game causes cpu to rise to max temp slowly over time and then crash. cant even play
There's a good game here underneath the bugs somewhere but the bugs are frequently game breaking. Missions get stuck and won't progress, players fall outside of the map boundary, frequent crashing, really bad stuttering on Windows. As a side note, I did try playing the game on steam os and cachy os and the performance was much better than on windows. The stuttering wasn't nearly as bad and the crashing wasn't as frequent. The game is fun and I will change my review when they fix the game breaking bugs that prevent mission completion.
Game has terrible dialogue, cinematics, gameplay feels unsatisfying when getting kills, and overall not fun when playing with friends.
2026 год, игра за 5500 и опять P2P система... Жадность разработчиков не знает границ, вы потратили 40 минут на смиссию??? Ну извините в самом конце хост ливанул и у вас просралось по сути всё потраченное время. Почти все болячки сетевых проблем перекочевали из первой части, кроме просраных карточек, хоть тут поправили. Краткий вердикт, игру просто похоронили на старте своей ценой, P2P системой, всратым кроссплеем.
Get in on sale. No more than 34.99, or ideally 29.99 imo.
スマートガン、パルスライフルの音がAFE1のように愛を感じない音で、ショットガンも爽快感なし、マップは楽しいのに色々台無し、返品しました。改善することがあれば戻りますがどうかな。期待してます。
There are far too many hard-locks where the game can't proceed due to a bug or two, doors shutting behind us, and sometimes locking up our companions on the other side, starting an objective wont work unless all fireteam members are together, and genuinely, the price is not worth it, you'd expect a price tag like this to give equal results, but I believe they mistook this game's pricing for movie pricing, which makes it more ridiculous when it comes to the dialogues in the game, it feels so half-hearted or half-baked, either way, I'd recommend waiting a few months, maybe get it when it's on sale, as of right now, there are a whole lot of other horde shooter games that's worth their price and are actually playable. hell, let's just go back to Left 4 dead 2 at this point.
If you're an Alien fan, this game is a must buy. Remember that it's a Double A title but comes with plenty of improvements from the first. The storyline is just as good from its predecessor, you actually get to fight the Queen this time, but note that the NPC voice acting/dialogue choices are awful. You will not miss anything by skipping the NPC dialogue at the main hub. They kind of treat you like a dumb grunt kid, even after you've wiped out 5,000 aliens and their queen. There's 15 missions total and 3 horde mode levels, each mission probably taking 20-45 minutes depending on your difficulty. Plenty of accessibility options for the HUD and FOV, and the shadows/lighting/animation quality looks much better in the sequel on their Unreal Engine 4.26 or whatever it is. This is not Unreal Engine 5, but still looks really damn good. A lot of players think the only cosmetic/gun/skill unlocks are in the in-game market. Not true. Each class has a level system, then your character has a separate level system. Each time you level one or the other, you're either getting a new gun or armor set, some other goodies. Solid progression rewards. A lot of the unlockables are hidden behind level unlocks, you can scope this out in the Collections section. No microtransactions (other than DLC). Everything is unlocked by playing and earning in-game creds. They've allowed custom armor decal assignment for your chest piece which can be fun. You can decorate it with funny/badass decal stamps that can be resized and manually placed. They also put in recoloring of your armor with different paints, can mix and match helmet/torso/pants. You need to play through until you get into the endgame. Once you start entering Intense difficulty and higher, you have to start relying on class diversification and taking each encounter much slower. This is where it gets insanely fun and definitely challenging. Customization is through the roof. Way more camos, emotes, armor sets, gun selection, attachments from the first. Class skill mods have expanded and they have introduced endgame skill mods/gun augments that allow you to finetune your preferred playstyle. The different level aesthetics are awesome and they have included the Pathogen aliens in the base game instead of requiring DLC from the first game. Sure, a bit clunky with some light bugs on launch, that'll be tidied up in the near future. This is a classic horror horde shooter and will eat hundreds of hours of playtime. Like I said, if you're an Alien fan, you'll have a blast regardless of any negative feedback you see scrolling through the reviews.